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Hunter

Destiny 2 Hunter BuildArc Storm Eater

ArcArc
PvEPvE
subclass
super
Gathering Storm
abilities
Gambler's Dodge
Triple Jump
Disorienting Blow
Pulse Grenade
aspects
Ascension
Flow State
fragments
Spark of Amplitude
Spark of Resistance
Spark of Shock
Spark of Discharge
Spark of Feedback
Spark of Magnitude
Spark of Beacons
gear and mods
weapons
kinetic slotEmpty
power slotEmpty
Armor
HeadEmpty
Ashes to Assets
Hands-On
Harmonic Siphon
HandsEmpty
Firepower
Heavy Handed
Impact Induction
ChestEmpty
Harmonic Resistance
Solar Resistance
Void Resistance

You gain additional Super energy from Orbs of Power you pick up. While your Super energy is full, picking up an Orb of Power overcharges your Super, causing you to gain a burst of healing when cast and a bonus to your Super damage. At maximum overcharge, you also gain an overshield.

Class ItemEmpty
Distribution
Time Dilation
artifact perks
Strengths and Weaknesses

strengths

  • Solid damage super boosted
  • Constant Amplified for team
  • Constant Jolt and Exhaust for enemies

weaknesses

  • Little healing
  • Medium Orb Generation
  • Death is punishing

Build Details

How It Works

We use Star-Eater's Scales which gets us super faster when we pick up orbs and lets us boost the damage of the super by 70%.

Now, this build does highlight a cool interaction that has been recently documented: all Jolt inflicts the general verb Exhaust on enemies. This reduces enemy damage output by 10% and is refreshable. But even cooler with the artifact perk, Photonic Flare, arc kills on Exhausted enemies create a Blinding Blast. It's very good.

In-Depth Explanation

Video Guide
Gameplay Loop
  • Ascension on cooldown
  • Shoot enemies
  • Get melee and grenade kills
  • Collect orbs
  • Collect 6 orbs after your super is charged.
  • Don’t die
  • Use super to nuke boss, etc.
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