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Titan

Destiny 2 Titan BuildGive me a Second Chance, PLEASE!!

VoidVoid
PvEPvE
subclass
super
Twilight Arsenal
abilities
Towering Barricade
Strafe Lift
Shield Throw
Suppressor Grenade
aspects
Bastion
Controlled Demolition
fragments
Echo of Starvation
Echo of Expulsion
Echo of Undermining
Echo of Persistence
gear and mods
weapons
Collective Obligation
Collective ObligationExotic Pulse Rifle

This weapon stores Void debuffs when damaging foes, leeching them directly when the target is suppressed, weakened, or volatile. Once charged, [Alternate Weapon Action] to cause damage from this weapon and to apply the stored debuffs.

Armor
HeadEmpty
Harmonic Siphon
Heavy Ammo Finder
Heavy Ammo Scout

Gain a second charge of your Shield Throw melee. Your Shield Throws now weaken targets, create a Void Breach on final blows, and become shield-piercing, stunning [Shield-Piercing] Barrier Champions and refunding a Shield Throw charge when you do. Picking up a Void Breach grants you Shield Throw energy.

ChestEmpty
Arc Resistance
Harmonic Resistance
Harmonic Resistance
LegsEmpty
Void Weapon Surge
Void Weapon Surge
Class ItemEmpty
Time Dilation
Time Dilation
artifact perks
Anti-Barrier Pulse Rifle
Unstoppable Sidearm
Winning Hand
Press The Advantage
Counter Energy
Void Hegemony
Expanding Abyss
Shieldcrush
Strengths and Weaknesses

strengths

  • Can take care of Anti-Barrier and Unstoppable Champions
  • Can take care of Void Shields and add clear
  • Survivability with Artifact perks granting overshield, or barricade OV

weaknesses

  • Not Prismatic
  • Only as bad as the user
  • Git Gud

Build Details

How It Works

This kit mostly revolves around Collective Obligation and the Second Chance shields for both it's Anti-Barrier capabilities and add-clearing potential by taking advantage of the Weaken and Volatile debuffs given by the shield (and Suppression with the grenade), and the ability to leech them with Collective

  • Use the Shield throw for Anti-Barrier champs, or to weaken/volatile an enemy, then leech with Collective Obligation. Use collective's leeched perks for add clear or help with champion/boss DPS (can reproc itself if timed right, or use an additional shield or Suppression grenade to re-leech buffs).
  • Collective Obligation for Anti-Barrier champions and add clear with weaken/volatile debuffs. Artifact perks will allow for constant overshield due to killing weakened targets, thus auto-reloading the weapon while Leech is active.
  • The Call for Unstoppable champions or Add clear
  • Hammerhead for Add Clear, champion/Boss DPS
Gameplay Loop

Shield throw to break Anti-Barrier shield in one hit and refresh melee, then leech Weaken and Volatile using Collective (can be done on any enemy hit by shield). The Call Sidearm for Unstoppables/add clear. Hammerhead for pretty much whatever the hell you want. (My perks are Rewind Rounds/Onslaught)

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