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Hunter

Destiny 2 Hunter Buildmoth 1, a beyblade, moth 2 and 2 blueberries, and im stuck in the middle

StrandStrand
PvEPvE
subclass
super
Silkstrike
abilities
Marksman's Dodge
Triple Jump
Threaded Spike
Grapple
aspects
Whirling Maelstrom
Widow's Silk
fragments
Thread of Ascent
Thread of Generation
Thread of Warding
Thread of Propagation
gear and mods
weapons
Ex Diris
Ex DirisExotic Grenade Launcher

This weapon enrages when dealing or taking sustained damage, gaining increased rate of fire while enraged.

Armor
HeadEmpty
Arc Siphon
Special Ammo Finder

Your grenade becomes a cage of loyal moths that release on impact and fly toward the nearest target or ally. If they reach a target, they detonate in a blinding explosion; if they reach an ally, the moths grant your ally a Void overshield.

ChestEmpty
Charged Up
LegsEmpty
Recuperation
Stacks on Stacks
Class ItemEmpty
Bomber
Reaper
Powerful Attraction
artifact perks
Dielectric
Unraveling Orbs
Dreadful Finisher
Flashover
Overclock and Load
Photonic Flare
Disruptor Spike
Horde Shuttle
Strengths and Weaknesses

strengths

  • Automatic moth and tangle targeting
  • Woven mail & Oversheild
  • Amplified from Ex diris kills
  • Bolt charge

weaknesses

  • Needs room to move
  • Prioritize tangles and orbs
  • Juggling 4 buffs Uptime's

Build Details

How It Works

Widows silk = +1 grenade charge Mothkeepers = +1 grenade charge, and moth nades(copyright pending) The moth nades automatically target foes and can generate orbs from firepower. With thread of warding those orbs give woven mail and healing from Recuperation. -The threaded spike can sever targets giving us a tangle to throw making a beyblade of unravel which in making the tangle on melee kills gives any strand weapon anti barrier from unraveling rounds. -Ex Diris functions to give us more Moth per kill(MPK) and has the function of acting as a mini-moth-nade(copyright pending)

The empty mod slots are to be filled in for the user's choice.

If you want items see the shopping list for needed Items vs suggested items

Void moths and arc moths from your grenade have a variable spawn depending on 2 factors listed below. Use the below to help estimate what moths will spawn --Guardian nearby, No adds on radar = 2 void moths

--Guardian nearby, and adds nearby = 1 void moth and 1 arc moth

--No Guardian nearby, and only adds = 2 arc moths

In-Depth Explanation

Gameplay Loop

Using the strand aspect widow's silk to get an extra grenade as well as using the mothkeeper's extra grenade to maximize MOTH. After the episode revenant buff to the arc exotic Ex Diris gives 2 moths per explosion. (MPK) With void moths giving overshield you get around 22.5 HP Void Overshield per moth. The overshield has a 70% damage resist which does stack with the thread of warding giving us woven mail. Estimated out to around ≈130% damage resistance. -On kills with the catlyst of Ex Diris you get amplified making it easier to get orbs and pick up the tangles after deafeating targets with melees.

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