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Hunter

Destiny 2 Hunter BuildAvant Garde Arc Hunter

ArcArc
PvEPvE
Updated on Sep 15, 2025
2Favorites
subclass
super
Arc Staff
abilities
Gambler's Dodge
Triple Jump
Combination Blow
Flashbang Grenade
aspects
Tempest Strike
Ascension
fragments
Spark of Resistance
Spark of Frequency
Spark of Ions
Spark of Discharge
Spark of Feedback
gear and mods
weapons
Trinity Ghoul
Trinity GhoulExotic Combat Bow

Fires an arrow that splits when released. Aiming down sights and fully drawing the bow both decrease the spread.

Armor

Activating Ascension or Tempest Strike throws bouncing explosives at nearby targets that jolt and damage them. Jolting nearby targets grants you damage resistance.

stats priority
Melee
Super
Class
Weapons
Grenade
Health
Armor Sets Bonuses
Iaido
Iaido
Final blows with freshly drawn or reloaded weapons heal you.
Unfaltering Focus
Unfaltering Focus
Bow, Shotgun, or Sword final blows temporarily reduce incoming damage. Damaging targets with those weapons extends the effect.
artifact perks
Elemental Coalescence
Elemental Overdrive
Refresh Threads
Shoulder to Shoulder
Shieldcrush

Build Details

How It Works

Stats:

  • 100+ melee
  • 50+ class
  • 70+ super
  • 70 grenade
  • whatever Weapons
  • 0 health

For archetypes you want mostly paragon armor to get melee without health so you will end up with a high super investment. You can capitalize on that by swapping to Raiden Flux in activites which are not avant garde or equipment locked. Bushido set capitalizes on your use of trinity ghoul. I need to test if the resist buff from bushido set 4pc bonus stacks with gifted conviction.

Slot 1 could be a 1-2 punch shotgun or shotgun hand cannon ie perfect paradox (not avant garde compliant) or aureus neutralizer. The hand cannon notably can be anti unstoppable from the artifact mod to make dealing with them easier. However, mint retrograde is very op so I would recommend to just stick with it the majority of the time. Slot 3 is up to your preference. There aren't too many good arc heavy weapons that are new or featured (I don't like boomslang) so maybe strand surges would be better alongside the new strand rocket launcher.

Champions

  • Overload - jolt from tempest strike/ascension
  • Barrier - anti barrier bow and pulse rifle artifact mods
  • Unstoppable - flashbang grenade blind, also arcstaff combo

Need to update when they add the new artifact mods here but you will be using all the new bow ones - anti barrier bow, armor charge for bow kills, and dmg boost for bows at cost of armor charge.

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