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Hunter

Destiny 2 Hunter BuildPrismatic Mask of Fealty ability spam

PrismaticPrismatic
PvEPvE
By T
Updated on Dec 21, 2024
4Favorites
subclass
super
Shadowshot: Deadfall
abilities
Gambler's Dodge
Triple Jump
Withering Blade
Duskfield Grenade
aspects
Stylish Executioner
Winter's Shroud
fragments
Facet of Awakening
Facet of Dawn
Facet of Balance
Facet of Purpose
Facet of Ruin
gear and mods
weapons
kinetic slotEmpty
power slotEmpty
Armor

Withering Blade hits and bounces create a small Stasis crystal and refund a portion of melee energy. Using Withering Blade to shatter crystals or frozen targets releases a spread of Withering Blades.

HandsEmpty
Impact Induction
Heavy Handed
Void Loader
ChestEmpty
Arc Resistance
Concussive Dampener
Void Resistance
LegsEmpty
Better Already
Invigoration
Recuperation
Class ItemEmpty
Outreach
Powerful Attraction
Special Finisher
artifact perks
Rapid Impacts
Overload Breechloaded Grenade Launcher
Concussive Reload
Brain Freeze
Hail The Storm
Power from Pain
Served Cold
Crystalline Converter
Strengths and Weaknesses

strengths

  • God-tier crowd-control
  • Amazing survivability
  • Crazy orb generation
  • Intrinsically Stuns all types of champions
  • Crazy ability spam
  • Crazy transcendence energy gains
  • Very versatile and easy to use
  • Very fun
  • Infinite special ammo (infinite special finisher)

weaknesses

  • Needs to be close to targets to utilise the build to it's max
  • This build is made and optimised for endgame content
  • This build has high stats and weapons requirement to be at it's max

Build Details

How It Works

Brief explanation :

This build revolves around spamming stasis withering blades and tethers, so your enemies are always slowed, frozen and/or weakened, suppressed.

Add-clear, ability regen, transcendence energy and Survivability are really high in this build.

Defeating targets with stasis or void will create stasis shards or void breaches Picking them up will give u class ability and melee energy, for better ability spam.

Rapidily defeating targets with void weapons and charged melee will create an orb of power. Targets defeated within ur tether and targets hit with Velocity Baton (with Attrition Orbs) will also create tons of orbs of power. Picking them up will give u melee energy, overshield, super energy and almost heal u completely.

Each orb gives u 1 armor charge, at 3 : hit a finisher on a target to get special ammo (for spamming ur Velocity Baton even more)

(Average orbs generated in a normal 3 people gm from start to finish (my testing of around 20 minutes runs of multiple different gms) : lowest: around 110, highest : around 300 Safe to say u can generate about 150 orbs in a gm on average (if not way more) )

Maximum buffs achievable quite easily with this build: Invisibility, Void Overshield, Devour, Radiant, Instant healing (recuperation, better already mods).

Maximum debuffs achievable: Slow, freeze, weaken, suppress, scorch, ignition.

In-Depth Explanation

Gameplay Loop

1: Grenade 2: 1 or 2 Velocity Baton shots 3: 1 or 2 Withering Blades (By now, some orbs are gonna be on the ground) 4: Dodge near targets if possible (to pick up the orbs up) 5: Pop transcendence when u have it Repeat.

(the main weapon of this build is *Velocity Baton", make sure to spam it to generate lots of orbs)

  1. Pop tether whenever u have it.
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