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Hunter

Destiny 2 Hunter BuildJack Of All Trades (JOAT build)

PrismaticPrismatic
PvEPvE
subclass
super
Golden Gun: Marksman
abilities
Gambler's Dodge
Triple Jump
Snare Bomb
Grapple
aspects
Gunpowder Gamble
Threaded Specter
fragments
Facet of Protection
Facet of Dawn
Facet of Bravery
Facet of Purpose
Facet of Awakening
Facet of Hope
gear and mods
weapons
Dragon's Breath
Dragon's BreathExotic Rocket Launcher

Rockets embed themselves in struck targets and periodically eject incendiary fuel that inflicts Scorch. The longer this weapon goes without firing, the more fuel the next rocket contains. Strong against [Stagger] Unstoppable Champions.

Armor
HeadEmpty
Heavy Ammo Finder
Heavy Ammo Scout
Strand Siphon
HandsEmpty
Bolstering Detonation
Focusing Strike
Impact Induction
ChestEmpty
Arc Resistance
Emergency Reinforcement
Solar Resistance
LegsEmpty
Absolution
Better Already
Insulation
artifact perks
Anti-Barrier Pulse Rifle
Unstoppable Sidearm
Prismatic Transfer
Radiant Orbs
Void Hegemony
Expanding Abyss
Threaded Blast

Build Details

How It Works

What it does: 1. Class Item - Spirit of Inmost Light & Cyrtarachne (Woven Mail on granade usage and ability regen) 2. Facet of Dawn - Radiant on melee hit 3. Facet of Purpose - Dependable on what u need u can choose whatever super u want (except Silkstrike). But Either Silence & Squall (frost armor), Marksman (restoration) or Deadfall (overshield) makes the best deal. 4. Facet of Bravery - With this build we can take advantege of both Volatile Rounds and Unraveling Rounds as long as we use any void and/or strand weapons. 5. Snare Bomb - Weakens & Blinding targets 6. Gunpowder Gamble - Takes care of ads and procks class items perks 7. Threaded Spectre - Takes the agro, explodes and releases threadlings.

Weapons & perks:

  1. Kinetic slot - The Call (whatever roll u like)
  2. Energy slot - Elsie's Rifle (with Repulsor Brace preferably) Energy slot can be changed for any other void primary (to take advantege of Volatile rounds), just make sure u can pop barier champs.
  3. Heavy slot - Dragon's Breath (This weapon choise is more flexible, depending on active surges to deal as much damage)

Abilities & Aspects:

I find the setup abow to be most efficient but if u want u can make some changes:

  1. Grenade - Grapple/Duskfield (for more croud control)/Swarm (to charge Gunpowder Gamble faster)

Note: It is important that u have as much discipline as possible to prock Spirit of Cyrtarachne as offten.

  1. Melee - Snare bomb (for weaken <-- preferable)/Knife Trick (for scorch)

Note: Using a melee does not prock Spirit of Inmost Light, but dealing damege with it does. It works for both Snare Bomb cloud and Scorch from Knife Trick. This way with 1 melee charge u can reprock SoIL more than once, giving u longer ability regen.

  1. Aspects: As it is for now with prismatic, I think there is no better option than Threaded Specter. But Gunpowder Gamble may be changed for Stylish Executioner for more survivability.
Gameplay Loop
  1. Enter the fight with grenade/grapple
  2. throw melee (if charged)/dodge to recharge melee, spawn a Specter and prock Reaper
  3. throw melee

Note: Using a Tangle to grapple allows u to not consume your nade and still prock class item perks.

Disclaimer: Allways try to end your ability chain with a Snare Bomb. Due to Heart of Inmost Light perk mechanic you want to make sure that your grenade and dodge are recharging as quickly as possible. You can allways recharge Snare Bomb witch Gambler's dodge.

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