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Titan

Destiny 2 Titan BuildSTRAND TITAN - ACD/0 Feedback Fence (Into The Fray + Banner of War)

StrandStrand
PvEPvE
subclass
super
Bladefury
abilities
Grapple
aspects
Banner of War
Into the Fray
fragments
Thread of Generation
Thread of Warding
Thread of Fury
gear and mods
weapons
kinetic slotEmpty
energy slotEmpty
power slotEmpty
Armor
HeadEmpty
Hands-On

Melee hits grant Armor Charge, and you take less melee damage while you have Armor Charge. Taking melee damage causes you to emit a burst of damaging Arc energy that Jolts targets, consuming your Armor Charge and dealing more damage based on the number of stacks consumed.

ChestEmpty
Arc Resistance
Concussive Dampener
Solar Resistance
LegsEmpty
Innervation
Recuperation
Class ItemEmpty
Powerful Attraction
Reaper
artifact perks
Strengths and Weaknesses

strengths

  • Team Woven Mail and Uptime
  • Armor Charge, Melee Resist, and Jolt
  • Grapple Grenade Mobility
  • Banner of War Team and Solo Benefits

weaknesses

  • Demands aggressive play that may be unreasonable in higher difficulties
  • Built-In Single-Target Damage

Build Details

How It Works

All my Builds are made to be Evergreen, non-dependent on Artifact Mods, and flexible as your Loadout changes with it

LAST UPDATED

  • Episode: Heresy

VIABILITY Difficulties

  • Advanced and General Difficulties
  • Expert and other higher tier content
  • Master & Master Raid/Dungeon ready, or applicable with tweaks made towards the content

THIS BUILD

  • Expert and other higher tier content

OVERVIEW

  • ACD/0 Feedback Fence grants Armor Charge on any form of Melee hits, including Uncharged and Glaive Melees, grants Melee Damage Resistance per Armor Charge (Melee Resist = only direct Melee attacks, unlike the Chest Combat Mod), and receiving direct Melee damage releases an Arc Burst that scales damage per Armor Charge consumed and applies Jolt. Both of which can have diminishing returns per stack. Arc Burst damage scaling: 90 | 130 | 170 | 200 | 225 | 245 . Melee Damage Resistance scaling: 23.3% | 46.7% | 70% | 73.3% | 76.7% | 80%
  • This Strand Banner in the Fray Variant provides the various solo and team benefits of both Into The Fray and Banner of War, 10sec Woven Mail and other passive buffs, Unravel and Sever, Grapple for mobility and another source of Melee damage, Jolt and Melee Resistances, and uptime of Armor Charge to use for whatever use.

In-Depth Explanation

Gameplay Loop
  • Ideally, start with a Frenzied Blade Sever and/or kill to generate a Tangle
    • Destroy, Grab, and Throw Tangles for Into The Fray's Team Woven Mail
  • Grapple Tangles (thrown or dormant) for style points, mobility, and a full refund on your Grapple charge
  • Secure any form of Melee, Glaive Melee, Finisher, or Sword kill to begin stacking up Banner of War
  • When Jolt occurs that is your indication that Armor Charge was spent and to use any form of Melee to regain Armor Charge again
  • Pick up Orbs for various benefits, most importantly 10sec Into The Fray Woven Mail duration refresh and Health
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