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Titan

Destiny 2 Titan BuildPRISMATIC TITAN - Abeyant Leap (Drengr's Lash + Knockout)

PrismaticPrismatic
PvEPvE
subclass
super
Twilight Arsenal
abilities
Rally Barricade
Strafe Lift
Thunderclap
Glacier Grenade
aspects
Drengr's Lash
Knockout
fragments
Facet of Awakening
Facet of Honor
Facet of Balance
Facet of Purpose
gear and mods
weapons
kinetic slotEmpty
energy slotEmpty
power slotEmpty
Armor
HeadEmpty
Solar Siphon
HandsEmpty
Firepower
Heavy Handed
ChestEmpty
Arc Resistance
Concussive Dampener
Solar Resistance

Improves Drengr's Lash and spawns addional projectiles. These projectiles track targets more aggressively, travel farther, and suspend stronger. Gain Woven Mail when you suspend a target.

Class ItemEmpty
Powerful Attraction
Reaper
artifact perks
Strengths and Weaknesses

strengths

  • Damage Resistance and Survivability
  • Transcendence
  • All Champion Counters
  • Crowd Control

weaknesses

  • Built-In Single-Target Damage
  • Ad-Clear

Build Details

How It Works

All my Builds are made to be Evergreen, non-dependent on Artifact Mods, only to be complimented by them

VIABILITY Difficulties

  • Advanced and General Difficulties
  • Expert and other higher tier content
  • Master & Master Raid/Dungeon ready, or applicable with tweaks made towards the content

THIS BUILD

  • Expert and other higher tier content

OVERVIEW Abeyant Leap enhances Drengr's Lash: Barricades provide 2 additional Lashes with enhanced tracking, Thruster provides a tracking Knot that will Suspend targets on detonation. Suspending targets, by any means, will grant Woven Mail for 10sec This Prismatic Knockout Lash Variant provides uptime on Drengr's Lash enhanced Barricade Suspending Lashes for Woven Mail, Knockout for Health and Amplified on Melee kills, as well a Light Transcendence energy while Knockout is active, with flexibility in Ability choices to counter the content it is used in and the Champions that will be encountered.

Cohesive Build > Forced Stat Tiers Minimums: 100 Resilience, 30 Intellect

ARMOR ENERGY

  • Use D2ArmorPicker's "Armor Limitation" Filtering Tool, to further narrow your Gear down, with recommended Armor Mods coming first over Stat Tiers

Remaining Armor Energy HELMET - 1 Energy ARMS - 2 Energy CHEST - 3 Energy BOOTS - 4 Energy CLASS - 2 Energy

ASPECTS

  • Drengr's Lash, Knockout

FRAGMENTS

  • Awakening, Honor, Balance, Purpose
  • Hope for 60% Base Class Ability Regeneration while you have an Elemental Buff OR Dawn for Radiant (25% Weapon buff) on Melee hits, Radiant AoE on Melee kills, even on Unpowered Melees while Knockout is active OR Dominance for Jolt on Pulse Grenades and Weaken on Suppressor Grenades OR Grace if a Kinetic weapon is used heavily OR Solitude for a Severing blast on Rapid Precision Hits for even more Survivability

ARMOR MODS

Helm

  • Any Siphon Element for Orbs on Weapon multikills of that Element
  • Ashes To Assets for Super energy on Grenade kills OR another Siphon of differing Element OR Special/Heavy Ammo Finder for Ammo after a kill threshold is met OR Special/Heavy Ammo Scout, when paired with the respective Finder Mod, to generate that Ammo type for Allies when a Finder Brick drops

Arms

  • Heavy Handed for Orbs on Powered Melee kills, Firepower for Orbs on Grenade kills
  • Bolstering Detonation for 12% Class Ability energy on Grenade hits every 7sec OR Focusing Strike for 12% Class Ability energy on Powered Melee hits every 7sec, including Unpowered Melees when Knockout is active

    Chest

  • 2 Elemental Resist Mods

  • Concussive Dampener OR any other 3 Cost Resist Mod

Boots

  • Innervation for 10% Grenade energy on Orb pickup, Recuperation for 70 Health on Orb pickup
  • Absolution for 5% all Ability energy on Orb pickup (more than the diminishing returns of another Innervation OR any Scavenger Element for more Ammo on pickup

Class

  • Powerful Attraction to pickup nearby Orbs on Class Ability cast, Reaper for an Orb on your next weapon kill after a Class Ability cast, Utility Kickstart for Class Ability energy on Class Ability use depending on the amount of Armor Charges consumed

Weapons should help balance Light and Dark energy for Transcendence, based on Ability choices and playstyle. Additionally, Abilities and Weapons that can Suspend, like the Exotic Wish-Keeper Bow, can help maintain Woven Mail uptime. Otherwise, full weapon freedom

In-Depth Explanation

Gameplay Loop
  • Use Class Ability to send out Drengr's Lashes and Suspend targets for Woven Mail
  • Reaper will be active to generate Orbs on your next weapon kill, alongside your next Grenade and Powered Melee kill
  • Pick up Orbs for an Elemental Buff matching your Super and other benefits, as well as Elemental Pickups for Transcendence energy matching their Element
  • Transcendence should be used before a full Super to help fill it back up after a Super is used
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