
Destiny 2 Warlock BuildThe Incinerator
PvERockets embed themselves in struck targets and periodically eject incendiary fuel that inflicts Scorch. The longer this weapon goes without firing, the more fuel the next rocket contains. Strong against [Stagger] Unstoppable Champions.
Healing grenades spawn a Restorative Turret. Healing allies occasionally spawns an Orb of Power.
strengths
bouncing double-instance ignitions
very fast to heal lost health
clear rooms using the strongest enemy in the room as ignition bounce source
weaknesses
extremely squishy
extremely squishy.
I can't stress this enough. Not beginner player friendly.
not Solo friendly
Build Details
The build is a all-content viable build, even GMs. It becomes stronger the harder enemies are to kill because you'll be able to chain more and more ignitions. Basically anywhere you would find bunched up enemies (so almost literally anywhere).
The build efficiently makes use of some the most overtuned solar fragments there are.
Altho it uses a heal/support exotic armor piece, make no mistake, the heal/support side of things is just a nice bonus.
The main role of this build is an insane upkeep of double instance ignitions (Solar Fulmination artifact perk) and almost Super-like charged melee spam due to the stacking effect of Heat Rises and Ember of Searing allowing you to kill mid-air and instantly refund your charged melee in just a few kills. The synergy is that ignition kills count towards the melee energy refund.
1. Activate Heat Rises near allies which will spawn also a healing turret (even in mid-air) due to Speaker's Sight.
2. Spam Incinarator Snap. follow the points to understand how.
3. Kill enemies while you are mid-air where possible for Heat Rises melee energy refund. Don't force this in harder content. You will still refund melee energy with Ember of Searing. Let ignitions do the work. Your scorch sources are: Incinerator Snap, Hellion, Pheonix Dive with Heat Rises active, Solar weapons with Incandescent, Dragon's Breath.
You will scorch stuff.
4. Healing Grenades will regen really fast. Always look to apply healing even at full health allies to apply Ember of Benevolence.
5. Use The Mountaintop on powerful enemies.
6. Use Dragon's Breath on bosses or champions. If you messed up the rotation and you're out of melee energy and it's too dangerous to try and kill with primary, lob a rocket into ads and it will recharge melee (always try to stay midair even when you are behind cover).
7. (mandatory) Witness Destruction.
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