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Hunter

Destiny 2 Hunter BuildKing of the Abyss

VoidVoid
PvEPvE
subclass
super
Shadowshot: Moebius Quiver
abilities
Gambler's Dodge
Triple Jump
Snare Bomb
Suppressor Grenade
aspects
Trapper's Ambush
Stylish Executioner
fragments
Echo of Undermining
Echo of Domineering
Echo of Cessation
Echo of Starvation
gear and mods
weapons
Collective Obligation
Collective ObligationExotic Pulse Rifle

This weapon stores Void debuffs when damaging foes, leeching them directly when the target is suppressed, weakened, or volatile. Once charged, [Alternate Weapon Action] to cause damage from this weapon and to apply the stored debuffs.

Armor
HeadEmpty
Harmonic Siphon
Dynamo
HandsEmpty
Harmonic Loader
Bolstering Detonation
Focusing Strike

Your Void weapons gain Volatile Rounds after you emerge from being invisible. When you are invisible and defeat a combatant while using a finisher, all of your weapons gain bonus damage; you and your nearby allies gain a reserve overshield and improved class ability regeneration. These reserve overshields can be deployed by using a class ability.

LegsEmpty
Elemental Charge
Void Weapon Surge
Void Weapon Surge
Class ItemEmpty
Powerful Attraction
Time Dilation
Proximity Ward
artifact perks
Kinetic Impacts
Concussive Reload
Power from Pain
Debilitating Wave
Supernova
Unstoppable Pulse Rifle
Total Carnage
Rapid Impacts
Strengths and Weaknesses

strengths

  • add clear
  • survivability
  • single target damage
  • heavy weapon versatility
  • stuns all champions

weaknesses

  • single target boss damage is mid-tier

Build Details

How It Works

Use all of the ability buffs and de-buffs that the void subclass has to offer with this build. The build specializes with add-clear and survivability with mid-tier single target dps. Although edge transit is used for this build, you can swap it with retrofit escapade with target lock and fourth times the charm, or doomed petitioner with reconstruction and precision instrument. Be sure to add elemental charge to the artifact perk list above.

Artifact mods complement the build and are not necessary for the game play loop. This build can be used in future seasons.

Gameplay Loop
  1. go invisible by activating trappers ambush.
  2. shoot collective obligation at an enemy to gain volatile rounds and weaken. Collective will absorb the debuffs from the enemy.
  3. Throw a suppressor grenade at a high health enemy to proc suppress. Be sure to shoot enemy with collective obligation to collect suppress debuff.
  4. Use mobius quiver, succession, collective obligation, and edge transit with bait and switch to do damage to minibosses, champions, and bosses.
  5. Release collected debuffs from collective obligation for large density add clear and single target damage after the bait and switch damage loop.
  6. collect orbs and void breaches to proc devour and armor buffs.
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