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Hunter

Destiny 2 Hunter BuildErgo Sum, Arc Conductor/Wave Frame + Inmost/Cyrt

PrismaticPrismatic
PvEPvE
Updated on Dec 11, 2025
3Favorites
subclass
super
Shadowshot: Deadfall
abilities
Gambler's Dodge
Triple Jump
Withering Blade
Arcbolt Grenade
aspects
Winter's Shroud
Gunpowder Gamble
fragments
Facet of Purpose
Facet of Ruin
Facet of Dominance
Facet of Protection
Facet of Dawn
gear and mods
weapons
Ergo Sum
Ergo SumExotic Sword

Final blows with this weapon grant stacks of Gathering Light, improving guard stats and lunge range. Stowing this weapon consumes all stacks, granting melee, grenade, and class ability energy.

Armor
HeadEmpty
Special Ammo Finder
Special Ammo Finder
Arc Siphon
HandsEmpty
Heavy Handed
Firepower
Bolstering Detonation
ChestEmpty
Arc Ammo Generation
Lucent Blades
Concussive Dampener
LegsEmpty
Better Already
Weapons Font
Arc Weapon Surge
stats priority
Weapons
Super
Grenade
Class
Melee
Health
artifact perks
Unstoppable Bow
Impact, Shock, Gravity
Gravitic-Voltaic Charge
Armorsmith
Power from Pain
Singularity Blade
Void Infestation
Sword Storm Combo
Strengths and Weaknesses

strengths

  • Ability Spam
  • Titan Levels of DR
  • Immense Add Clear and Major Damage
  • Excels in High, and Low End Content
  • All 3 Champion Stuns

weaknesses

  • Recquires a lot of weapon swapping in both Neutral and DPS phases
  • Need to manage Orb Generation for Survival

Build Details

How It Works

This build is centered around the Arc Conductor Ergo Sum. Particularly the Wave frame variant. I find this sword to be the most reliable Ergo roll in the game. Assuming you're the only Wave Frame Sword in the group, it's only ~10% less DPS then the optimal single target rolls available, while also providing AoE add clear and Arc Damage Reduction while it's ability is active.

I have about 150k kills on my sword, and it's been a staple build of mine for well over a year now. With the current Artifact Perks at our disposal, the AoE clear of it is at it's highest potential I've ever played with it.

The build provides very high levels of damage reduction, via Woven Mail, Void Overshields, Slow Damage Reduction, Amplified, and Facet of Protection. While also providing healing sustain via orb generation/pickup.

When managed properly, you should virtually never run out of Ergo Sum ammo. Between the ammo generation, high weapon stat, and the Ergo Catalyst providing ammo from Prismatic form grenades, and an LMG to generate bricks you should have near infinite ammo.

In-Depth Explanation

Gameplay Loop
  1. Throw Grenades to gain Woven Mail, Generate Orbs, and build Inmost Light Stacks for ability looping.
  1. Throw Melee to slow enemy for DR, kill for orbs, get class ability via slow/Winter's Shroud, Inmost Light Stacks, and gain Radiant before dealing weapon damage.
  1. Dodge whenever you feel pressured to scoop nearby orbs for sustain, Inmost Light Stacks, slow nearby enemies for DR, and open up the potential to Freeze enemies for more damage to our Sword Heavy attack.
  1. Heavy Attack with Ergo Sum to activate Arc Conductor for AoE clearing. Be sparing with the heavy attacks on minors, as the Arc Conductor itself can easily dispatch weaker enemies.
  1. Swap to your LMG when you throw GPG to detonate midair for additional AoE/Damage on the ignition detonation.
  1. Generate Orbs via Primary Attrition Orb/Kinetic Tremor weapon in the absence of weak enemies for sustain/healing.
  1. Be aware of how you generate orbs, and leverage them for survival. Grenade kills, Melee Kills, Rapid Arc Kills, and any weapon kill after Dodge will provide you with an orb.
  1. Leverage the LMG to generate Special Bricks when on low reserves, and pop prismatic for Ergo Sum ammo in a pinch.

Note Be sure to look over the Boss Rotation section under the In-Depth Explanations

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