
Destiny 2 Titan BuildPrismatic Peregrine's
PvEDealing final blows to targets grants Nightsworn Sight.
During that time, final blows grant Truesight, reload speed and precision damage is increased, and submunitions weaken targets.
All shoulder charge abilities (Seismic Strike, Hammer Strike, or Shield Bash) deal bonus damage when activated in the air. Damaging mini-bosses, Tormentors, or Champions with your shoulder charge refunds your melee. Provides a small benefit to the airborne effectiveness stat of all weapons.
strengths
High Single Target DPS
Hit & Run Playstyle
Debuff Machine
weaknesses
Poor Ad Clear
High Movement Ceiling
Positionally Unforgiving
Build Details
While Prismatic harbors significant disdain from myself as an entity, this is the single build I have enjoyed the most on the Subclass. There are extensive ability cycles and debuffs to rotate in order to output tremendous damage. I have long deemed Peregrine's as the perfect Exotic for Titans, as it accentuates positioning, timing, aggression and movement, all the while embodying the essence of what it means to be a Titan, ie a destructive punching force. Peregrine's doesn't over-accentuate ability spam, making it feel free and obnoxious. Instead, it demands calculated engagements from the player, rewarding some of the most strategic aggression in the game.
The basic cycle outlined plays into applying Darkness Debuffs via Chill Clip, Cold Steel or Diamond Lance in order to activate Facet of Courage. Paired with Knockout and the weakening from Slayer's Fang, players amplify the damage dealt to a single target exponentially. The rework of this Fragment saw a +50% bonus to Melee abilities. Paired with Knockout and Slayer's Fang, a Guardian's shoulder charge will deal 100% more DPS with the former two active, while the target itself will take 15% more DPS with the Void Weakening applied from Slayer's Fang. The Hammer Strike itself will deal 1,000% more DPS against high value targets thanks to Peregrines. This results in nearly every Champion or mini-boss getting deleted in one shot in the highest tiers of Endgame.
To round out the kit are supportive Fragments and Armor Mods. Facet of Dominance and Momentum Transfer enable quick returns of one's melee should they whiff. Additionally, 1:2 Finisher serves to return the melee if it strikes a non-returning ad. Thundercrash can be used to escape poor engagements for repositioning, clear ad dense zones with Champions, or finish up high value targets should Peregrine's whiff. Another viable alternative here is Glacial Quake, as Frost Armor from Facet of Purpose enables greater survivability and aggression in certain activities. Do not be hesitant to rotate either.
Additionally, Pulse Grenade can be substituted for Suppressor for faster weakening and CC. Diamond Lance offers quality CC and Darkness Energy for Transcendence, although Transcendence itself is a touch underwhelming on this build. Still the suspending grenade while Transcendent offers prime opportunity to setup engagements, while also proccing Facet of Courage.
All in all this is one of the most UNIQUE builds in the game that I have never observed outsdie of my own Fireteam.
1.Blind & Slow High Value Target with Liturgy.
2.Activate Knockout with Shield Break or Quick Melee.
3.Shoulder Charge High Value Target with Peregrine's.
4.Thrust away to reposition and vacuum Orbs for HP+Armor Charge.
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