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Titan

Destiny 2 Titan BuildKing of the Pulse Grenade

ArcArc
PvEPvE
subclass
super
Thundercrash
abilities
Rally Barricade
Strafe Lift
Seismic Strike
Pulse Grenade
aspects
Storm's Keep
Touch of Thunder
fragments
Spark of Recharge
Spark of Shock
Spark of Discharge
Spark of Frequency
gear and mods
weapons
kinetic slotEmpty
power slotEmpty
Armor

Gain an additional grenade charge. Grenade final blows spawn an Orb of Power. Weapon final blows grant grenade energy. Activating your grenade ability reloads your equipped weapon from reserves.

stats priority
Grenade
Weapons
Class
Super
Melee
Health
Armor Sets Bonuses
Vigilant Watch
Vigilant Watch
As your health gets lower, your weapons gain increased stability and handling. Weapon final blows while your shields are depleted heal you.
Rapid Repair
Rapid Repair
When your shields begin to regenerate, you gain flinch resistance and damage resistance for a short time.
artifact perks
Overload Pulse Rifle
Elemental Siphon
Dielectric
Gravitic-Voltaic Charge
Counter Energy
Elemental Orbs: Arc
Strengths and Weaknesses

strengths

  • High Single Target DPS
  • Diverse Playstyle & Pace
  • Strong Ad Clear

weaknesses

  • Still Not Peregrine's
  • Ability Cycling Dependent
  • Overload Centric

Build Details

How It Works

Endless Jolt. Infinite Ionic Traces. Perfect Crowd Control.

These are the primary drivers of the build.

The best rotation of abilities is as follows:

Push to idealized position.

Drop Barrier for Bolt Charge (Enhanced by Spark of Frequency)

Throw Grenade for Barrier Energy Returns (Bolstering Detonation+Touch of Thunder)

Poke with Horror's Least Infinitely (Trickle Charge+Storm's Keep)

REPEAT

The endless Jolt from both Horror's Least & Pulse Grenade keep ads and Overload Champions alike on lockdown. Ionic Traces feed the build via Touch of Thunder, Spark of Discharge, Elemental Siphon & the Synergy Mod in Horror's Least if selected. A high grenade stat (+175) will melt champs, majors and bosses alike, lending to players reserving Heavy Ammo for any an all utility they desire.

Storm's Keep enables the Trickle Charge Horror's Least to cook through enemies of any HP value, rapidly building Super, which can be used to to supplement burst damage. The build generates incredible DOT, but without the right Heavy can struggle to finish off tankier enemies, especially Barrier Champions.

This build excels in Fallen & Scorn heavy content (Opening Salvo+Horror's Least; 1 Weapon 2 Stuns), permitting a much more passive pace than what this sandbox generally supports. Throw in ANY grenade modifier to the activity, and you have a carry build that can pace and upkeep with the speed of Prismatic and other aggressive builds!

Gameplay Loop
  1. Lock in Position

  2. Drop Barricade

  3. Spam Grenades & Horror's Least

  4. Repeat

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