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Hunter

Destiny 2 Hunter BuildThreaded Nuke

PrismaticPrismatic
PvEPvE
subclass
super
Silkstrike
abilities
Gambler's Dodge
Triple Jump
Threaded Spike
Grapple
aspects
Gunpowder Gamble
Stylish Executioner
fragments
Facet of Balance
Facet of Protection
Facet of Ruin
Facet of Blessing
Facet of Courage
gear and mods
weapons
Dragon's Breath
Dragon's BreathExotic Rocket Launcher

Rockets embed themselves in struck targets and periodically eject incendiary fuel that inflicts Scorch. The longer this weapon goes without firing, the more fuel the next rocket contains. Strong against [Stagger] Unstoppable Champions.

Armor
HeadEmpty
Hands-On
Solar Siphon
Hands-On
HandsEmpty
Solar Dexterity
Solar Loader
ChestEmpty
Concussive Dampener
Sniper Damage Resistance
LegsEmpty
Better Already
Invigoration
Solar Weapon Surge
artifact perks
Killing Breeze
Authorized Mods: Melee
Concussive Reload
Curative Orbs
Fell the Revenant
Rapid Impacts
The Thick of It
Anti-Barrier Scout Rifle
Strengths and Weaknesses

strengths

  • Massive ad clear
  • Tracking
  • Range

weaknesses

  • Gunpowder Gamble interrupts Grapple
  • Cannot self Amplify
  • Requires Practice

Build Details

How It Works
  1. Find a place with many lines of sight
  • Being higher than the ads is incredibly helpful but not necessary
  • make sure you are low enough to proc biotic enhancements from ads below you
  • use lost signal (and its high reload speed with one for all) to build darkness meter or weaken them for Threaded Nuke
  1. Trigger Multiple ignitions
  • Use Timeworn on the weakest ads you can when they are close together to spread scorch to the group
  • Triggers Gunpowder Gamble incredibly fast so throw them as often as you can
  • Use truesight while invisible to locate more ads and repeat (knowledge of enemy types helps a lot here)
  1. Threaded Nuke
  • While invisible or when getting pressed from multiple angles (with biotic enhancements triggered) AIM your threaded spike directly at an enemy you know it can kill or at an enemy close to it to trigger "Facet of Courage" from the debuff alongside multiple ignition for each enemy killed along the spikes way
  • Measure how much energy you get back from the spike to tell how many enemies you killed (possible to get a full melee back)
  • if you trigger gunpowder gamble make sure to use it on severed targets to chunk them down
  1. Dragons Touch
  • If you have a surplus of heavy ammo Dragons Breath can be used to create a scorching path in which you can use timeworn to trigger faster ignitions as well as chunk a high health target at the end of the rockets path
  • slightly scorching enemies also gives you a better chance of multiple kills with your Threaded Spike
  1. Silkstrike
  • use the grapple to move in, chunk, and then get back out to safety
  • damage isn't the focus here, it's control of the battlefield and a big chunk of damage
  1. Trancendence
  • Depending on how many ads spawn in the boss room this will overpower your super and not end until well after the end of the battle
  • use threaded spike on trash mobs to go invisible, build super energy, create orbs of power, and scout your next victims
  • try to group ads near the boss as the multiple ignitions will deal massive damage to the boss
  • stick your grenade directly on the boss, or powerful enemy to sustain damage, flinch, and a marker for allies to track
Gameplay Loop

See "How it works section"

Missing Overload Breach Grenade Launcher

(fill in other artifact mods as desired)

Exotic Class item is supposed to be [Caliban/Synthoceps]

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