Destiny 2 Warlock BuildSpeakers Sight Healer
Final blows with this weapon cure you and increase reload speed; reloading after final blows cures nearby allies.
Healing grenades spawn a Restorative Turret. Healing allies occasionally spawns an Orb of Power.
Build Details
With the Exotic Helmet, Speaker’s Sight, You can create Healing Turrets that will send out healing seekers every 3 seconds to any nearby allies giving you cure and restoration. Now we have a way to constantly heal us and our team. The really cool thing is, when you bring Touch of Flame, this amps up to Restoration x2, then you can bring a support frame auto rifle to not only deal more DPS, but also when you apply restoration by healing a teammate, it will extend your restoration x2 instead of just giving your restoration x1
You can choose to bring SoF for activities that require more ad clearing, or Well of Radiance for DPS scenarios like in Raids and Dungeons.
We amp this up even further by bringing Ember of Benevolence so that every time we heal a teammate we get 6 seconds of 400% increased ability regeneration. This means we get our healing grenade back before our turret even runs out so we can immediately put down another.
I then bring the Aspect Hell-ion paired with Ember of Ashes so that we can put out a ton of extra damage, and give us an easy way to stun unstoppable champions.
Throw down a turret near where you and your team might post up. As you heal your teammates your abilities will rapidly comeback. When it comes time to move, simply phoenix dive on a teammate or proc healing with a weapon like heal clip or a support frame to keep up ember of benevolence.
Repeat the process whenever you come to a new location. Just remember that your turret, while see throw, is actually a solid object that can block your explosives… (Death to turret clip)
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