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Hunter

Destiny 2 Hunter BuildUnkillable Mothkeeper's Prismatic Hunter

PrismaticPrismatic
PvEPvE
End Game
High Survivability
Support
Ad-Clear
Solo
Updated on Sep 4, 2024
111Favorites
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weapons
Ex DirisExotic Grenade Launcher

This weapon enrages when dealing or taking sustained damage, gaining increased rate of fire while enraged.

armor
Mothkeeper's WrapsExotic Gauntlets

Your grenade becomes a cage of loyal moths that release on impact and fly toward the nearest target or ally. If they reach a target, they detonate in a blinding explosion; if they reach an ally, the moths grant your ally a Void overshield.

head
hands
chest
legs
class item
artifact perks
Strengths and Weaknesses

strengths

  • Increased Survivability
  • Team Support
  • Bonus Crowd Control

weaknesses

  • Less Focus on High Damage Super
  • Exotic Doesnt Work with Transcendency

Build Details

How It Works

THIS BUILD ADDS A TON OF VERSATILITY FOR THE PRISMATIC HUNTER AS YOU'LL HAVE INCREASED SURVIVABILITY FOR YOU AND YOUR TEAMMATES ALONG WITH IMPROVED CROWD CONTROL CAPABILITIES.

THIS EXOTIC PROVIDES THE WINGED ECLIPSE INTRINSIC TRAIT WHICH GRANTS A SECOND GRENADE CHARGE AND REDUCES YOUR GRENADE RECHARGE TIME DOWN TO 1 MINUTE AND 13 SECONDS

THIS ALSO TRANSFORMS ANY SELECTED GRENADE INTO A LITTLE POKE BALL OF SORTS

THESE WILL CONTAIN TWO LUCENT MOTHS THAT RELEASE ON IMPACT

THERE IS NO IMPACT DAMAGE WITH THE MOTH CAGE BUT ONCE RELEASED THESE MOTHS WILL DO ONE OF TWO THINGS.

IF A MOTH SPAWNS CLOSEST TO AN ENEMY IT'LL TAKE ON ARC AFFINITIES AS IT GOES ON THE OFFENSIVE

IT'LL AGGRESSIVELY TRACK DOWN NEARBY ENEMIES AND EXPLODE ON CONTACT.

THE EXPLOSIONS WILL DEAL A BASE AMOUNT OF 525 POINTS OF DAMAGE WHICH FALLS IN LINE WITH THE AMOUNT OF DAMAGE THAT A SKIP GRENADE WOULD DEAL

WHEN THE MOTH EXPLODES IT'LL BLIND ALL NEARBY ENEMIES.

THIS WILL STUN UNSTOPPABLE CHAMPIONS AND ANY BLINDED ENEMY WILL BE TEMPORARILY TAKEN OUT OF COMBAT, MAKING THEM EASY TARGETS FOR US TO CLEAN UP.

IF A MOTH CAGE RELEASES CLOSER TO YOU OR YOUR TEAMMATES THESE MOTHS WILL TAKE ON VOID AFFINITIES

AND WHEN THEY COME INTO CONTACT THEY'LL GRANT AN OVERSHIELD VALUED AT 22 AND A HALF POINTS.

THESE OVERSHIELDS CAN STACK, PROVIDING AS MUCH AS A 45-POINT OVERSHIELD IF STRUCK BY TWO VOID MOTHS AND A 100-POINT OVERSHIELD IF STRUCK BY 4.

WHEN A VOID OVERSHIELD IS ACTIVE YOU'LL GAIN A 50 PERCENT BONUS IN DAMAGE RESISTANCE WHICH WILL STACK ON TOP OF OTHER RESISTANCE BONUSES THAT WE'RE GOING TO BE ABLE TO TRIGGER WITH THIS BUILD.

BASED ON THE POSITIONING BETWEEN YOU AND YOUR ENEMIES THESE CAGES COULD RELEASE 2 ARC OR 2 VOID MOTHS OR 1 OF EACH

WITH 2 TOTAL GRENADE CHARGES AVAILABLE AND A REDUCED COOLDOWN THESE LITTLE MOTH BUDDIES ARE GOING TO RUN THE SHOW

WE'RE CURRENTLY USING THE COMBINATION OF WINTER SHROUD AND GUNPOWDER GAMBLE

THESE ASPECTS ARE GOING TO PROVIDE THE US WITH A LOT OF BENEFITS, ONE OF THE MOST NOTABLE IS THE ABILITY TO HAVE 6 TOTAL FRAGMENTS EQUIPPED.

SINCE THE MOTH KEEPER WRAPS WILL TAKE AWAY OUR STANDARD GRENADE OPTION GUNPOWDER GAMBLE WILL GIVE US A WORTHY SUBSITUTE

ELEMENTAL FINAL BLOWS BUILD UP A CHARGE THAT GRANTS WHAT IS ESSENTIALLY A STICK OF DYNAMITE.

THIS WILL BE PRETTY EASY TO CHARGE UP WITH OUR MOTH BUDDIES HAVING THE STRENGTH TO CLEAR THROUGH HUGE GROUPS OF ENEMIES.

AND IT'LL BE A PERFECT COMPLIMENT TO DEAL BONUS DAMAGE AND GIVE US A SECONDARY MEANS OF STUNNING UNSTOPPABLE CHAMPIONS.

AFTER THROWING THE IGNITION ON A STICK WE CAN SHOOT IT OR WAIT FOR IT TO DETONATE ON ITS OWN

BUT WHEN IT GOES OFF IT'LL INSTANTLY TRIGGER A SOLAR IGNITION THAT WILL DEAL RIGHT AROUND THE SAME DAMAGE AS AN INCENDIARY GRENADE.

WINTERS SHROUD WILL HELP US MANAGE THOSE AGGRESSIVE AND UPCLOSE ENEMIES AS IT SENDS OUT A BURST OF SLOWING EFFECTS AFTER PERFORMING OUR DODGE.

THIS WOULD INSTANTLY STUN AN OVERLOAD CHAMPION AND AFTER SLOWING ENEMIES WITH OUR DODGE WE'LL GAIN A 300 PERCENT BONUS IN OUR CLASS ABILITY REGENERATION RATE WHICH WILL LAST FOR 3 SECONDS,

GIVING US ROUGHLY 30 PERCENT BONUS ABILITY ENERGY

ANOTHER BENEFIT IN RUNNING WINTERS SHROUD IS THAT AFTER PERFORMING OUR DODGE WE'LL GAIN A 50 PERCENT BONUS IN DAMAGE RESISTANCE WHICH WILL LAST FOR 4 SECONDS.

OUR MELEE AND DODGE OPTIONS WE HAVE SELECTED TO GO WITH THE THREADED SPIKE AND GAMBLERS DODGE.

GAMBLERS DODGE IS GOING TO INSTANTLY REFRESH OUR MELEE ENERGY WHEN ENEMIES ARE NEARBY

KEEP IN MIND THAT WINTER SHROUD WILL RESTORE CLASS ABILITY ENERGY AFTER SLOWING ENEMIES.

THREADED SPIKE GIVES US A SLIVER OF STRAND ENERGY THAT WE CAN THROW AT ENEMIES CAUSING THEM TO BECOME SEVERED

A DARKNESS DEBUFF THAT NEUTERS YOUR ENEMY DAMAGE OUTPUT BY 40 PERCENT.

SO NOT ONLY ARE YOU GOING TO TAKE LESS DAMAGE AND HAVE MOTH BUDDIES GRANTING OVER SHIELDS

BUT YOUR ENEMIES AREN'T GOING TO BE NEARLY AS EFFECTIVE.

YOU GAIN BONUS MELEE ENERGY BASED ON HOW MANY ENEMIES THE SPIKE HITS AND IF YOU CATCH IT WHEN IT'S COMING BACK YOU'LL GAIN EVEN MORE ENERGY.

IT'S GOING TO BE IMPORTANT FOR US TO DARKNESS DEBUFFS LIKE SEVER AND SLOW BECAUSE OF OUR USE OF THE FACET OF COURAGE FRAGMENT.

THIS GRANTS A 10 PERCENT BONUS TO ALL LIGHT-BASED ABILITIES WHENEVER USED AGAINST AN ENEMY WHOSE UNDER THE EFFECTS OF A DARKNESS DEBUFF.

NOT ONLY WILL THIS IMPROVE THE DAMAGE OF OUR SUPER AND GUNPOWDER GAMBLE BUT ITS ALSO GOING TO INCREASE THE DAMAGE THAT OUR MOTH BUDDIES DEAL.

SINCE WE'RE USING A MIXTURE OF LIGHT AND DARK ABILITIES WE'VE ALSO ELECTED TO GO WITH THE FACET OF BALANCE FRAGMENT WHICH WILL IMPROVE THE UPTIME OF OUR THREADED SPIKE AND OUR MOTH BUDDIES.

WHEN WE RAPIDLY DEFEAT ENEMIES WITH DARKNESS ABILITIES OR WEAPONS WE'LL GENERATE 10 PERCENT BONUS GRENADE ENERGY

AND WHEN DEFEATING ENEMIES WITH LIGHT ABILITIES OR WEAPONS WE'LL GAIN 10 PERCENT BONUS MELEE ENERGY.

ONTOP OF THE BONUS ENERGY THAT FACET OF BALANCE PROVIDES WE'VE ALSO GOT THE FACET OF AWAKENING WHICH REALLY AMPS UP OUR ABILITY UPTIME.

THIS CAUSES ELEMENTAL PICKUPS TO BE CREATED WHEN RAPIDLY DEFEATING TARGETS WITH LIGHT OR DARK-BASED ENERGIES.

WITH HOW WE'VE GOT THIS BUILD SETUP WE'LL GENERATE IONIC TRACES FROM OUR SUPER AND MOTH BUDDIES, WE'LL GENERATE STASIS SHARDS BECAUSE OF WINTER SHROUD, FIRESPRITES BECAUSE OF GUNPOWDER GAMBLE, AND TANGLES BECAUSE OF THREADED SPIKE.

IONIC TRACES GRANT ENERGY TO ALL 3 ABILITIES, RANGING BETWEEN 12 AND 15 PERCENT

FIRESPRITES GRANT GRENADE ENERGY AND STASIS SHARDS GRANT MELEE ENERGY SO BETWEEN ALL OF THESE WE'RE GOING TO HAVE OUR GRENADE, MELEE, AND CLASS ABILITY ENERGIES BACK LIGHTNING FAST.

TO MAKE OUR MOTH BUDDIES MORE LETHAL WE ARE USING THE FACET OF DOMINANCE FRAGMENT AND THIS WILL CAUSE ARC GRENADES TO APPLY JOLT

CAUSING LIGHTNING DAMAGE TO SURGE THROUGH ALL NEARBY ENEMIES

SO NOT ONLY WILL THESE MOTH BUDDIES BE ABLE TO STUN USTNOPPABLE CHAMPIONS BUT THEY'LL ALSO STUN OVERLOADS.

TO GIVE OUR WEAPONS AN INCREASE THEIR EFFECTIVENESS WE ARE USING THE FACET OF DAWN SO WHENEVER WE STRIKE ENEMIES WITH A THREADED SPIKE WE'LL TRIGGER RADIANCE.

WHEN RADIANCE IS ACTIVE OUR WEAPONS WILL DEAL 25 PERCENT BONUS DAMAGE AND THEY'LL BE ABLE TO PIERCE BARRIER CHAMPION SHIELDS

EFFECTIVELY PROVIDING US WITH THE MEANS OF HANDLING ALL 3 CHAMPION TYPES BEFORE FACTORING IN OUR WEAPON LOADOUTS.

WE'VE ALREADY GOT QUITE A BIT OF DAMAGE RESISTANCE GOING ON WITH THIS BUILD BUT BY USING THE FACET OF PROTECTION WE'LL GIVE OURSELVES EVEN MORE DAMAGE RESISTANCE

WE'LL GAIN A 15 PERCENT BONUS WHENEVER WE HAVE AT LEAST 2 ENEMIES NEARBY

WHEN WE ARE IN OUR TRANSCENDENT STATE THAT WILL BE INCREASED TO 32 PERCENT.

SO BETWEEN WINTER SHROUD, STORM EDGE, MOTH BUDDIES, AND FACET OF PROTECTION, WE'RE LOOKING AT SOME UNBRIDLED LEVELS OF SURVIVABILITY.

AND THEN WE HAVE NEW ARTIFACT MODS THAT ARE GOING TO GIVE US EVEN MORE RESISTANCE, MORE DAMAGE BONUSES, AND MORE ABILITY REGENERATION

AND THAT STARTS WITH GALVANIC ARMOR WHICH GRANTS A 30 PERCENT BONUS IN DAMAGE RESISTANCE WHENEVER WE'RE AMPLIFIED.

WE'LL BECOME AMPLIFIED WHEN RAPIDLY DEFEATING ENEMIES WITH ARC ABILITIES

BECAUSE OF SHOCK AND AWE WHEN WE ARE AMPLIFIED ARC FINAL BLOWS WILL TRIGGER A LIGHTNING STRIKE THAT'S SIMILAR TO THAT OF THE THUNDERLORD.

AND THIS DOES CAUSE JOLT TO GIVE US EVEN MORE OPPORTUNITIES TO STUN OVERLOAD CHAMPIONS BUT THIS CAN ONLY BE TRIGGERED ONCE EVERY 5 SECONDS.

WE DO PLAN ON USING AUTO RIFLES WITH THIS BUILD SO BY USING SUSTAINED FIRE WE'LL GAIN A 40 PERCENT BONUS IN DAMAGE RESISTANCE WHEN LANDING CONSECUTIVE HITS WITH ANY AUTO RIFLE

WITH TARGETING AUTOLOADING WE'LL GAIN INCREASED DAMAGE AND HAVE OUR MAGAZINE AUTOMATICALLY RELOADED WHEN RAPIDLY DEFEATING ENEMIES WITH AUTO RIFLES.

ELEMENTAL SIPHON WILL HELP US CREATE ADDITIONAL ELEMENTAL PICKUPS AS IT WILL CAUSE ALL KINETIC AND ARC WEAPONS TO GENERATE IONIC TRACES

RADIANT ORBS WILL HELP US MAINTAIN THAT RADIANCE BUFF THAT WOULD NORMALLY RELY ON THREADED SPIKE BY TRIGGERING RADIANCE WHEN COLLECTING ORBS

THE LAST ARTIFACT MOD THAT WE'RE USING IS SHIELD CRUSH AND THIS IS GOING TO HAVE A MAJOR IMPACT ON OUR THREADED SPIKE AND MOTH BUDDIES PERFORMANCE.

WHEN WE ARE RADIANT OR AMPLIFIED WE GAIN A 25 PERCENT INCREASE IN THE DAMAGE OUTPUT OF OUR MOTH BUDDIES AND WE'LL GAIN A 25 PERCENT INCREASE TO THEIR REGENERATION RATE.

AND WHEN WE HAVE THE OVERSHIELD THAT VOID MOTH BUDDIES PROVIDE WE'LL GAIN A 25 PERCENT INCREASE TO THE DAMAGE AND REGENERATION OF OUR THREADED SPIKE.

THE COLLABORATIVE EFFORTS OF THESE CLASS TREE OPTIONS, ARTIFACT MODS, AND THE MOTHKEEPERS WILL MAKE FOR ONE HELL OF AN OVERPOWERED PRISMATIC HUNTER.

GIVING US A TON OF POWERFUL ABILITIES TO OPENLY USE AGAINST ENEMIES WHILE GIVING US MORE THAN ENOUGH OPPORTUNITY TO TRIGGER SEVERAL RESISTANCE BONUSES.

MOST OF THE MORE POPULAR PRISMATIC HUNTER BUILDS LIKE THOSE THAT FEATURE THE STAREATERS SCALE OR CELESTIAL NIGHTHAWK

FOCUS ON THE REGENERATION AND DAMAGE OUTPUT OF YOUR SUPER

WHICH CAN LEAVE YOU IN A MORE VULNERABLE STATE AS YOU HAVE MUCH LESS OF A FOCUS ON SURVIVABILITY

BUT WITH THIS MOTHKEEPERS BUILD YOU'LL STRIKE A PERFECT BALANCE AS YOU WILL HAVE UNPARELLED LEVELS OF SURVIVABILITY GETTING MATCHED WITH TOP-TIER LEVELS OF DAMAGE OUTPUT.

WHEN IT COMES TO OUR WEAPON LOAD-OUTS WE'LL HAVE A GOOD AMOUNT OF FREEDOM TO MATCH UP WITH ACTIVITY MODIFIERS

WE WANT TO USE AUTO RIFLES TO GET THAT EXTRA DAMAGE AND BONUS RESISTANCE AND THE BEST AUTO RIFLE TO USE WITH THIS BUILD RIGHT NOW WOULD BE THE CENTRIFUSE EXOTIC AUTO RIFLE.

THIS CREATES ITS OWN EXPLOSIONS AND BLINDING EFFECTS AND IT EVEN PLAYS OFF OF BEING AMPLIFIED.

THE EX-DIRIS EXOTIC GRENADE LAUNCHER WHICH HAS SOME UNIQUE SYNERGY WITH THE MOTHKEEPERS AS IT CREATES ITS OWN MOTH BUDDIES THAT WILL TRACK DOWN ENEMIES AFTER FINAL BLOWS.

SPECIAL FINISHER WILL BE EXTREMELY BENEFICIAL AS IT WILL CREATE SPECIAL AMMO BRICKS AFTER PERFORMING FINISHERS

Gameplay Loop

Gameplay Loop: Step 1: Use Threaded Spike to Debuff Enemies. Step 2: Throw Offensive Moth Balls at Enemies. Step 3: Throw Defensive Moth Balls at Injured Allies. Step 4: Use Gunpowder Gamble when charged. Step 5: Follow up with weapons. Step 6: Use Dodge on Aggressive, Up-Close Enemies. Step 7: Activate Transcendence is ready (Use Moth Balls before Activating) Step 8: Cast Super against Tier 4 Enemies or Big groups of ads. Step 9: Use Moth Balls at your own discretion

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