Alchemical Fire
+10 Spirit Power Active (30s) Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist 50% less effective vs non-heroes. 46 DPS -7% Bullet Resist 97 Max DPS 10m Radius 5s Duration
| Berserker
+8% Bullet Resist Passive Your Weapon Damage increases as you take sustained damage. +7% Weapon Damage per Stack 120 Damage taken to Stack 10 Max Stacks 10s Duration
| Blood Tribute
| Burst Fire
+50% Slide Distance Passive (9s) Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. +35% Fire Rate (Conditional) +1.25 m/s Move Speed (Conditional) 4.5s Duration Upgrades From: Rapid Rounds
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Cultist Sacrifice
+2 Out of Combat Regen +30% Weapon Damage vs. NPCs +30% Bullet Resist vs. NPCs Active (260s) Target an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff. +8% Weapon Damage (Conditional) +75 Bonus Health (Conditional) +12% Ability Range 160s Duration Upgrades From: Monster Rounds
| Escalating Resilience
| Express Shot
+50% Bullet Velocity +5% Fire Rate Passive (3s) After not attacking for 3s, your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo. +170% Weapon Damage (Conditional) +40% Secondary Fire Weapon Damage (Conditional) +100% Bullet Velocity 40% Extra Ammo Consumed Upgrades From: High-Velocity Rounds
| Headhunter
+5% Weapon Damage +75 Bonus Health Passive (8s) Landing a headshot deals bonus damage, heals you and briefly grants you bonus move speed. +75 Bonus Head Shot Damage 4% Heal per Headshot +1.75 m/s Move Speed (Conditional) 3s Move Speed Duration Upgrades From: Headshot Booster
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Heroic Aura
+1.5m/s Move Speed Passive Provides Fire Rate to nearby player minions. +17% Bullet Resist 30m Radius Active (22s) Provides bonus Move Speed and Fire Rate to you and nearby allies. +2.25m/s Move Speed (Conditional) +30% Fire Rate (Conditional) 30m Active Radius 7s Duration
| Hollow Point
+4.5 Out of Combat Regen +150 Bonus Health Passive When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist. +35% Weapon Damage (Conditional) -9% Bullet Resist (Conditional) 8s Debuff Duration
| Hunter's Aura
+125 Bonus Health 1m/s Sprint Speed Passive Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled. -10% Bullet Resist (Conditional) -12% Fire Rate Slow (Conditional) 15.0m Radius
| Point Blank
+100 Health +30% Melee Resist Passive When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow. +50% Weapon Damage -25% Movement Slow (Conditional) 2s Debuff Duration 15.0m Close Range Upgrades From: Close Quarters
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Sharpshooter
+20% Weapon Fall-off Range +25% Weapon Zoom +1m/s Sprint Speed -0.7m/s Move Speed Passive Deal additional Weapon Damage when beyond a minimum distance from your target. +70% Weapon Damage (Conditional) 15m Min. Distance Upgrades From: Long Range
| Spirit Rend
+100 Bonus Health Passive Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them. -8% Spirit Resist (Conditional) +10% Spirit Lifesteal (Conditional) Passive (2s) Landing headshots against the target reduces their Spirit Resist further. -7% Spirit Resist on Headshot (Conditional) 8s Debuff Duration 4 Max Stacks Upgrades From: Spirit Shredder Bullets
| Tesla Bullets
| Toxic Bullets
Passive Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target. 1.7%/sec Bleed Damage -35% Healing Reduction (Conditional) 4s Duration 19.7 Buildup Per Shot
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Weighted Shots
+40% Weapon Damage -30% Bullet Velocity +20% Debuff Resist -14% Stamina Recovery
| Ballistic Enchantment
Passive Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes. +20% Weapon Damage per Stack (Conditional) +20% Ability Range 14s Duration +5% Non-Hero Weapon Damage 8 Non-Hero Stack Limit
| Shadow Weave
+5 Out of Combat Regen +2m/s Sprint Speed Active (20s) Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. Invisible Status Effect 10s Stealth Duration 18m Spot Radius Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate and Spirit Power. +20 Ambush Fire Rate (Conditional) +20 Ambush Spirit Power (Conditional) 5s Ambush Duration +20% Melee Damage on Ambush reveal
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