Arctic Blast
| Boundless Spirit
+15% Spirit Power +35 Spirit Power +100 Bonus Health +4 Out of Combat Regen Upgrades From: Improved Spirit
| Curse
| Echo Shard
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Escalating Exposure
-8% Spirit Resist on Spirit Damage +17% Spirit Resist Passive (0.7s) Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target. +4.5% Spirit Amp per Stack 12 Max Stacks 12s Duration Upgrades From: Mystic Vulnerability
| Ethereal Shift
Active (45s) You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards, you gain Spirit Power, Move Speed, and Spirit Resist. Can be cancelled early. Activation cancels any active ability. 3.0 Duration +20 Spirit Power +30% Spirit Resist +3m/s Move Speed 5s Buff Duration
| Focus Lens
+13% Fire Rate Active (43s) Target an enemy to silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off. 4.25s Duration 30% Damage On Expire 20m Cast Range -12% Spirit Resist Reduction -30 Spirit Power Reduction 12s Resist Reduction Duration Upgrades From: Spirit Sap
| Lightning Scroll
-30% Move Speed on Spirit Damage +75 Bonus Health +1m/s Sprint Speed Damage from your ultimate applies a stun and deals bonus spirit damage after a short delay. Stun Status Effect 0.75s Stun Duration 150 Damage 3s Delay Before Effect This effect can only trigger once per ultimate and cannot activate on ultimate with charges. Upgrades From: Mystic Slow
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Magic Carpet
| Mercurial Magnum
+20% Max Ammo +7 Spirit Power Passive (14s) Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and bonus bullets on use. Until your next reload, your bullets deal bonus Spirit Damage based on your Spirit Power. +28% Base Bullet Damage 60 Damage +25% Fire Rate 100% Bullets Reloaded Upgrades From: Quicksilver Reload
| Mystic Reverb
| Refresher
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Scourge
+125 Bonus Health +4% Cooldown Reduction Active (35s) Apply Spirit Resistance and an aura on a friendly target that deals damage to enemies proportional to their max health. Can be self-cast. 3.5% Max Health per second +40% Spirit Resist (Conditional) 10s Duration 35m Cast Range 10m Radius
| Spirit Burn
+8% Ability Range Passive (20s) Dealing significant Spirit Damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing. Deals half-damage to non-heroes and does not expend its cooldown unless a hero is hit. 500 Damage Threshold 110 Explosion Damage 24 Damage Per Second 13.2m Explosion Radius 8s Debuff Duration -70% Healing Reduction
| Vortex Web
+10% Ability Range Active (42s) Throw a vacuum grenade, pulling all enemies into a small area and applying Slowing Hex. 11m Capture Radius -35% Move Speed (Conditional) 4s Duration -40% Dash Distance Upgrades From: Slowing Hex
| Transcendent Cooldown
+4 Out of Combat Regen Passive Reduce the Cooldown of your abilities and items. +25% Ability Cooldown Reduction +25% Item Cooldown Reduction Upgrades From: Superior Cooldown
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