Extra Spirit →
Improved Spirit adds significant damage.- Buy
Extra Charge and
Mystic Expansion to help clear waves and stack damage amplification on enemies with
Radiant Daggers.
Spirit Lifesteal provides sustain and builds into
Infuser later.- Buy
Extra Stamina- this hero has strong air control, and you’ll want
Stamina Mastery later.
Stamina Mastery helps you survive longer by enabling better aerial mobility.
Overview
This build was created by Hydration. To find it in game, search for "Mobalytics - Celeste by Hydration" (Build ID: 460066)
This
Celeste build is centered around dealing heavy spirit damage while also sustaining yourself to become a mobile drain tank.
Early Game

High-Velocity Rounds800 souls

Extra Spirit800 souls

Improved Spirit1,600 souls

Extra Charge800 souls

Mystic Expansion800 souls

Mystic Vulnerability1,600 souls

Spirit Lifesteal1,600 souls

Extra Stamina800 souls

Stamina Mastery3,200 souls
Mid Game
Torment Pulse will account for a large portion of your damage in the mid-early game.- Imbue
Compress Cooldown on
Shining Wonder. You’re very strong when your ultimate is up; upgrade it into
Superior Cooldown later.
Greater Expansion boosts all abilities, especially
Torment Pulse.
Mystic Vulnerability increases your damage further at this stage.- Upgrade
Boundless Spirit and
Rapid Recharge for your biggest damage spikes. - Pick up Vitality items from the Late Game section as needed.

Torment Pulse3,200 souls

Compress Cooldown1,600 souls

Greater Expansion3,200 souls

Superior Cooldown3,200 souls

Boundless Spirit6,400 souls

Rapid Recharge3,200 souls
Late Game
Spellslinger provides a major portion of your damage in late-game teamfights.
Transcendent Cooldown and
Escalating Exposure cap out your Spirit investment and synergize well with
Torment Pulse.- Against gun-heavy teams, buy
Bullet Resilience and
Plated Armor. - Against Spirit-heavy teams, pick up
Spirit Resilience,
Spellbreaker, and
Witchmail.
Spiritual Overflow is an option once Spirit and Vitality investments are fully maxed.

Spellslinger6,400 souls

Escalating Exposure6,400 souls

Transcendent Cooldown6,400 souls

Bullet Resilience3,200 souls

Plated Armor6,400 souls

Spirit Resilience3,200 souls

Debuff Reducer1,600 souls

Spellbreaker6,400 souls

Spiritual Overflow6,400 souls

Infuser6,400 souls

Witchmail6,400 souls
Situational Items
Healing Rite if extra sustain is needed in lane
Healbane if anti-heal is required
Reactive Barrier against heavy crowd control
Counterspell when it offers good value
Dispel Magic or
Unstoppable when needed
Kinetic Dash if you’re lacking ammo or fire rate

Healing Rite800 souls

Healbane1,600 souls

Reactive Barrier1,600 souls

Counterspell3,200 souls

Dispel Magic3,200 souls

Unstoppable6,400 souls

Kinetic Dash1,600 souls
See Hydration Live on Twitch
Ability Point Order
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Celeste Guide
Check out our Celeste Guide and Overview







