Welcome to our Teamfight Tactics Items Tier List for Patch 11.7
Understanding when and why to build items in Teamfight Tactics can be key to winning more consistently. Just like our LoL tier list, our TFT items tier list is created in collaboration with high-level auto chess players, such as Ace of Spades and Salvvy.
Items haven’t changed much over the past 2 weeks, and this patch doesn’t look to change anything either. We don’t have any item tier changes going into Patch 11.7.
Items are still in the same spot they were last patch, so head into ranked confident in your climbing abilities.
TFT Items Cheat Sheet for Patch 11.7
If you’re looking for the best champions in the Teamfight Tactics, check out our TFT tier list.
For the most updated information, check out our constantly updated TFT Item Tier list feature.
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Basic Items Tier List
- Optimal (S-tier): B.F. Sword, Chain Vest, Recurve Bow, Sparring Gloves
- Great (A-tier): Giant’s Belt, Needlessly Large Rod, Spatula, Tear of the Goddess
- Good (B-tier): Negatron Cloak
Combined Items Tier List
- Optimal (S-tier): Bramble Vest, Chalice of Power, Force of Nature, Guardian Angel, Hand of Justice, Infinity Edge, Jeweled Gauntlet, Last Whisper, Morellonomicon, Quicksilver, Rapid Firecannon, Runaan’s Hurriance
- Great (A-tier): Blue Buff, Death Blade, Dragon’s Claw, Duelist’s Zeal, Elderwood Heirloom, Hextech Gunblade, Giant Slayer, Guinsoo’s Rageblade, Locket of the Iron Solari, Mage’s Cap, Rabadon’s Deathcap, Shroud of Stillness, Spirit of the Dragon, Sunfire Cape, Sword of the Divine, Vanguard’s Cuirass, Warlord’s Banner, Youmuu’s Ghostblade, Zephyr, Zz’Rot Portal
- Good (B-tier): Blood Thirster, Frozen Heart, Gargoyle Stoneplate, Ionic Spark, Luden’s Echo, Redemption, Spear of Shojin, Statikk Shiv, Thief’s Glove, Titan’s Resolve, Trap Claw, Warmog’s Amor
Item Combinations Cheat Sheet
In the following sections, you’ll find commentary on the best basic items and the TFT item recipes to create the best TFT item combinations. To get a quick and easy reference, check out our TFT Items tool.
These basic items make the best TFT item recipes in the game. Unless you already picked up a lot of these, these are the items you should aim for at the carousel.
B.F Sword is an all around great item. It builds into good damage and utility with things like Guardian Angel and healing items.
Armor always brings great utility and defense to a team, and the balance of the game brings defensive items into a good spot.
Giant’s Belt also builds into a good amount of S tier items. Warmog’s is also a solid early game item to try and win streak and use your extra belts.
Needlessly Large Rod
Needlessly Large Rod is similar to B.F Sword in that it builds into a lot of powerful items. It can be used in attack and magic damage items, making it highly sought after.
Negatron is similar to Chain Vest in that it mostly builds into good utility items. It usually isn’t a high priority, but it still builds into a lot of strong items you want on many teams.
Attack Speed is still a very contested item. It builds into Rapid Firecannon which is a core item on a lot of carries. It also helps units build mana more quickly by attacking faster. Overall it is a solid item, but is by no means necessary for every comp.
Sparring Gloves has become a premium item in the game. It builds into some of the best offensive items in the game as well as some of the best utility items.
Spatula is an amazing item purely because it brings so much variance. In the hands of a good player, it can become that extra push for your team. However, it can become a dead item in some situations if you get one late in the game.
Tear of the Goddess
Tear is an extremely powerful item simply because it gives mana. To build on that, it builds into some of the strongest items as well. Overall, Tear is a solid item which is also core for some team comps that want to cast their abilities a lot.
Bloodthirster (B.F. Sword + Negatron Cloak)
This item provides good lifesteal for units that basic attack. Units with very high damage like Talon thrive with this item as their ability hits scales their basic attack damage.
Blue Buff (Tear of the Goddess x2)
This item is the new Seraph’s Embrace which is now a Unique item. Blue Buff is very powerful on any team as it allows you to cast faster, but this item is also a core item for many units that rely on casting their ability.
Bramble Vest (2x Chain Vest)
Bramble Vest has replaced Thornmail and will now provide AoE damage to enemies that are nearby the user rather than reflecting.
Chalice of Power (Negatron Cloak + Tear of the Goddess)
Chalice of Power now has an effect very much like Zeke’s Herald, only that it gives ability power instead of attack speed. For comps that stack magic damage, this item can add a lot of damage to your main carries, assuming you are able to position them close together without sacrificing your positioning.
Deathblade (B.F. Sword x2)
Deathblade is a good combined with or as an alternative to Infinity Edge. It gives a lot of attack damage to any carry that basic attacks.
Dragon’s Claw (Negatron Cloak x2)
If you are facing a magic damage comp this is ideal! This is a great item to put on a frontliner to make them take much less damage from abilities.
Force of Nature (Spatula x2)
This item allows you to place an extra unit on the field. Yeah…that’s pretty good!
Frozen Heart (Chain Vest + Tear of the Goddess)
Attack speed is important in TFT and this lowers enemy attack speed and can really ruin the day for some compositions. If you want to protect your front line, use this. If you want to make their back line less useful, put it on a jumping unit like an Assassin, Shade, or Infiltrator.
Giant Slayer (B.F. Sword + Recurve Bow)
Giant Slayer is one of the few items that give multiplicative scaling. This is very powerful and becomes even stronger against enemies with high health.
Guardian Angel (B.F. Sword + Chain Vest)
Guardian Angel is a great item to put on a carry or on a unit with a powerful ability. Guardian Angel can almost guarantee your unit casts as it comes back usually with max mana.
Guinsoo’s Rageblade (Needlessly Large Rod + Recurve Bow)
This item is in a league of its own. Infinitely stacking AS with hyper carries is a recipe for broken team comps.
Hand of Justice (Sparring Gloves + Tear of the Goddess)
Hand of Justice has a very powerful effect as it either gives a multiplicative damage scaling or healing. This can be a good flexible item on a lot of carries.
Hextech Gunblade (B.F. Sword + Needlessly Large Rod)
Spell reliant units like can benefit heavily from the lifesteal here but it can work on most damage dealers.
Ionic Spark (Needlessly Large Rod + Negatron Cloak)
Ionic Spark is a great utility item to put on front line units. Reducing magic resist is useful for all team comps and the mana debuff can also be clutch in many fights.
Infinity Edge (B.F. Sword + Sparring Gloves)
Infinity Edge is one of the best attack damage items in the game. It gives 100% crit chance to the holder and scales extremely well on a lot of champions.
Jeweled Gauntlet (Sparring Gloves + Needlessly Large Rod)
Jeweled Gauntlet is a great item on a lot of units that can cast quickly. The spell crit can lead to large bursts of damage for your team.
Last Whisper (Brawler’s Gloves + Recurve Bow)
Last Whisper pairs extremely nicely with Infinity Edge against teams that have a lot of armor.
Locket of the Iron Solari (Chain Vest + Needlessly Large Rod)
A defensive option that works well against AoE comps, try it out early game for a small edge, but expect it to fall off late game.
Luden’s Echo (Tear of the Goddess + Needlessly Large Rod)
If you have a champion that casts often, Luden’s can give a good early game boost to your damage. It does fall off, however, so be prepared for it to fall off.
Morellonomicon (Giant’s Belt + Needlessly Large Rod)
The burn and anti-healing are good vs almost every comp. This item also fits into a lot of comps assuming you have an AoE caster.
Quicksilver (Sparring Gloves + Negtron Cloak)
Quicksilver is currently the only effective game mechanic that counters CC and will surely see some play in countering late-game enemy comps.
Rabadon’s Deathcap (Needlessly Large Rod x2)
This is a great oomph to a spell caster, but remember to pair it with items that allow the caster to cast more frequently. Otherwise, it loses its value and you are better off going for something else.
Rapid Firecannon (Recurve Bow x2)
This item gives ranged champs infinite range, short ranged champs long range, and melee champs some good range. It also gives a ton of attack speed and you can’t miss…what’s not to like?
Sunfire Cape (Chain Vest + Giant’s Belt)
Sunfire is a great early game item to add some damage to the slow fights at the start of the game. It is also a good way to utilize defensive items offensively early in the game.
Redemption (Giant’s Belt + Tear of the Goddess)
Redemption is great for a martyr unit. If you want a unit to cast once and then die, Redemption will allow your team to regain some extra HP in the process.
Runaan’s Hurricane (Negatron Cloak + Recurve Bow)
Hurricane is core on champions who’s auto attacks have on hit effects. This allows their abilities to hit multiple targets while also gaining a bit of attack speed and magic resist.
Shroud of Stillness (Brawlers Gloves + Chain Vest)
An item with that can be game changing due to its ability-denial but is susceptible to positioning counterplay if your opponent is ready for it. Be ready to adapt.
Spear of Shojin (B.F. Sword + Tear of the Goddess)
Spear of Shojin is for champions that have high mana pools or have high attack speed. Blue Buff is a better overall item, but Shojin will be good on specific champions.
Statikk Shiv (Recurve Bow + Tear of the Goddess)
this item is a great early game item like Luden’s that synergizes well with high attack speed units. Beware, though, as this item also falls off in the late game.
Gargoyle Stoneplate (Negatron Cloak + Chain Vest)
This item is great on solo frontline units. If you want to make an unkillable tank, this is the item for you.
Thief’s Gloves (2x Sparring Gloves)
There are many champions in the game that make good use out of any item, namely the 5-cost units. For a small investment of two items, copying two items can be quite RNG based, but will on average result in decent outcomes.
Titan’s Resolve (Recurve Bow + Chain Vest)
Phantom Dancer has been replaced by Titan’s Resolve which has a very interesting stacking mechanic for a defensive item. Note that it resets every round and doesn’t stack throughout a match.
Trap Claw (Sparring Gloves + Giant’s Belt)
While Trap Claw protects against 1 ability, it is likely to be countered by positioning and will not guarantee any good results. Putting this on a frontline might simply negate a small ability that other items still take precedence over this one.
Warmog’s Armor (Giant’s Belt + Giant’s Belt)
Solid item to give any unit more survivability, whether its a tank or an important unit you need to keep alive.
Zeke’s Herald (B.F. Sword + Giant’s Belt)
This gives everyone around the wearer attack speed. In a game where attack speed benefits nearly everyone, this is a big deal.
Zephyr (Giant’s Belt + Negatron Cloak)
Zephyr is one of the best counter play items in the game. With good positioning, you can Zephyr a specific target and completely change the outcome of a fight.
Zz’Rot Portal (Recurve Bow + Giant’s Belt)
Zz’Rot is a good item for teams that have 3 star units or lack frontline. It comes at the cost of a bow, but on the right teams, this item can be a solid addition.
TFT Tier List Methodology
Our goal is to deliver the most correct tier list we can to help you win. As more data becomes available, we will add that to our decision making as well.
We justify our decision making in the notes, so be sure to read that and weigh in. We welcome feedback to figure out what we missed!
Items within a tier are not in a specific order of priority. Items are valued based on opportunity cost as well. Building a worse item with critical components devalues the overall power level of the item in question.
Items are valued in the following way:
- S-tier = Most powerful items in the game that are always valued.
- A-tier = Strong items that have a good use case complimenting S-tier items.
- B-tier = Items that are situational but still can work on specific champs.
- Not on the list = Items that are rarely useful and probably made because you have basic components you don’t need sitting around.
Thanks for checking out our TFT items tier list! As always, we welcome all discussion and feedback. Let us know if you feel like we didn’t rank an item properly in the comments below. See you next update!