Welcome to our Teamfight Tactics Items Tier List for Patch 10.7
Understanding when and why to build items in Teamfight Tactics can be key to winning more consistently. Just like our LoL tier list, our TFT items tier list is created in collaboration with high-level auto chess players, such as Saintvicious and Ace of Spades.
If you’re looking for the best champions in the Teamfight Tactics, check out our TFT tier list.
For the most updated information, check out our constantly updated TFT Item Tier list feature.
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Not many items were touched in 10.7, and the changes were small, making most of the tier changes we have here a result of the meta evolving rather than direct buffs or nerfs.
TFT Items Cheat Sheet for Patch 10.7
Basic Items Tier List
- Optimal (S-tier): B.F. Sword, Chain Vest, Sparring Gloves
- Great (A-tier): Needlessly Large Rod, Recurve Bow, Spatula
- Good (B-tier): Giant’s Belt, Negatron Cloak, Tear of the Goddess
Combined Items Tier List
- Optimal (S-tier): Bramble Vest, Demolitionist’s Charge, Dragon’s Claw, Force of Nature, Guardian Angel, Hand of Justice, Infinity Edge, Jeweled Gauntlet, Seraph’s Embrace, Rabadon’s Deathcap, Rebel Medal, Red Buff, Zephyr
- Great (A-tier): Blade of the Ruined King, Blood Thirster, Celestial Orb, Chalice of Favor, Dark Star’s Heart, Death Blade, Infiltrator’s Talons, Ionic Spark, Giant Slayer, Guinsoo’s Rageblade, Last Whisper, Morellonomicon, Quicksilver, Protector’s Chestguard, Rapid Firecannon, Runaan’s Hurricane, Spear of Shojin, Star Guardian’s Charm, Sword Breaker, Thief’s Gloves, Titan’s Resolve, Trap Claw
- Good (B-tier): Frozen Heart, Hextech Gunblade, Luden’s Echo, Locket of the Iron Solari, Redemption, Shroud of Stillness, Statikk Shiv, Warmog’s Armor, Zeke’s herald, Zz’Rot Portal
TFT Tier List Methodology
Our goal is to deliver the most correct tier list we can to help you win. As more data becomes available, we will add that to our decision making as well.
We justify our decision making in the notes, so be sure to read that and weigh in. We welcome feedback to figure out what we missed!
Items within a tier are not in a specific order of priority. Items are valued based on opportunity cost as well. Building a worse item with critical components devalues the overall power level of the item in question.
Items are valued in the following way:
- S-tier = Most powerful items in the game that are always valued.
- A-tier = Strong items that have a good use case complimenting S-tier items.
- B-tier = Items that are situational but still can work on specific champs.
- Not on the list = Items that are rarely useful and probably made because you have basic components you don’t need sitting around.
Recent changes (Patch 10.7)
Guinsoo’s Rageblade – A
- Rageblade is an extremely powerful item on any ranged carry, but the meta did not see much Kayle carry, who used this item the best. Jinx also can do well without the extra attack speed, so Rageblade goes down a tier.
Quicksilver – A
- While Quicksilver is extremely strong, it does have its weaknesses. It does not perform well early game compared to other items, and is only necessary on a couple of carries like Miss Fortune or Mech-Pilots. Because of this, we’ve bumped Quicksilver down a tier.
Locket of the Iron Solari – B
- Locket of the Iron Solari is one of those items that is not used much early in sets until players find a way to abuse early game comps with this item. Because of the player damage changes, Locket is a much less enticing item now than before.
Item Combinations Cheat Sheet
In the following sections, you’ll find commentary on the best basic items and the TFT item recipes to create the best TFT item combinations. To get a quick and easy reference, check out our TFT Items tool.
These basic items make the best TFT item recipes in the game. Unless you already picked up a lot of these, these are the items you should aim for at the carousel.
Great item for raw damage, and has some great combines, but lags behind attack speed so we prioritize it lower. Basically, if you have a chance to pick it, try and plan what you are making.
Armor can be useful, but the Chain Vest really shines when you make a Phantom Dancer, Locket, or Frozen Heart.
HP on its own isn’t that great, but the Giant’s Belt has some great combines like Frozen Mallet, Zeke’s, and Titanic Hydra.
Needlessly Large Rod
This item is standard for more spell damage for most spells (nearly every ultimate in the game). It also has some of the best combinations, like Rageblade.
MR can also be useful, but this is probably the most situational of the basic items. It does have a few good combinations that don’t require sticking it to a mage heavy team.
Attack Speed is king in this game. It builds your ult faster, and since there are no cooldowns some champs can abuse that. Mana aside, attack speed is great for damage and on-hit effects. The bow also combines into some of the best TFT combos which we will talk about later.
Sparring Gloves is similar to Spatula due to the different items it can create but it doesn’t have as big of an impact overall in the current meta compared to its peer.
This item has no combat stats and does nothing alone, but it has a lot of unique combinations that basically allow you to break the game rules and make awesome synergies.
Tear of the Goddess
Casting your spells more often and Tear starts you with more mana at the start of the round. Some ults define the round, so getting yours off first is a big deal. Tear also combines into some of the most powerful items in the game, which not only help you deal damage but also let you cast more ults.
Spatula Synergy Items
If you build these items, here’s the champions that the item wearer will synergize with:
- Blade of the Ruined King
- Fiora, Kayle, Irelia, Master Yi, Shen, Xayah, Yasuo
- Celestial Orb
- Ashe, Kassadin, Lulu, Rakan, Xayah Xin Zhao
- Dark Star’s Heart
- Jarvan IV, Jhin, Karma, Lux, Mordekaiser, Shaco
- Demolitionist’s Charge
- Gangplank, Rumble, Ziggs
- Infiltrator’s Talons
- Ekko, Fizz, Kai’Sa, Kha’Zix, Shaco,
- Protector’s Chestguard
- Jarvan IV, Neeko, Rakan, Xin Zhao
- Rebel Medal
- Aurelion Sol, Jinx, Malphite, Master Yi, Sona, Yasuo, Ziggs
- Star Guardian’s Charm
- Ahri, Neeko, Poppy, Soraka, Syndra, Zoe
Bloodthirster (B.F. Sword + Negatron Cloak)
This item provides most life steal in the game. It increases your chance of winning duels at the end of the game and it also protects you from AOE damage over time.
Bramble Vest (2x Chain Vest)
- Bramble Vest has replaced Thornmail and will now provide AoE damage to enemies that are nearby the user rather than reflecting.
Chalice of Favor (Negatron Cloak + Tear of the Goddess)
A useful item for ability-based comps but can force you into some awkward positioning situations. Keep that in mind before committing to it.
Deathblade (B.F. Sword x2)
Try this out with ranged carries and snipers like Jhin to get the most value out of it.
Dragon’s Claw (Negatron Cloak x2)
If you are facing a sorcerer comp this is ideal! Great item to have on a carry otherwise, especially an infiltrator like Shaco
Force of Nature (Spatula x2)
This item allows you to place an extra unit on the field. Yeah…that’s pretty good!
Frozen Heart (Chain Vest + Tear of the Goddess)
Attack speed is important in TFT and this lowers enemy attack speed and can really ruin the day for some compositions. If you want to protect your front line, use this. If you want to make their back line less useful, put it on an infiltrator. It gives mana so don’t worry about putting it on your casters if your opponents are infiltrator heavy.
Giant Slayer (B.F. Sword + Recurve Bow)
Providing both base attack damage and attack speed while TRUE dealing damage based on enemy max health is an offensive powerhouse. This item does great into tanky lineups and in the late game when units have more max health.
Guardian Angel (B.F. Sword + Chain Vest)
Waiting to revive usually leaves you a man down when the components could be used on an item that does something before you die. However, it can be great on units like Taric to make sure they get their ult off.
Guinsoo’s Rageblade (Needlessly Large Rod + Recurve Bow)
This item is in a league of its own. Infinitely stacking AS with hyper carries is a recipe for broken team comps.
Hand of Justice (Sparring Gloves + Tear of the Goddess)
Hand of Justice has a very powerful effect of 50% more damage, but 50 life on hit can be quite bad in some cases. There are just better items that do not rely on RNG at this time to warrant using Hand of Justice.
Hextech Gunblade (B.F. Sword + Needlessly Large Rod)
Spell reliant units like can benefit heavily from the lifesteal here but it can work on most damage dealers.
Infinity Edge (B.F. Sword x2)
Provides lots of damage. It’s best paired with attack speed on an assassin. If you don’t have attack speed, it’s best to prioritize that.
Ionic Spark (Needlessly Large Rod + Negatron Cloak)
Dealing significant true damage to enemies every time they cast a spell can be very strong on units that live long enough to see value. This item is practically a death sentence for champs with spammy ultimates.
Infinity Edge (B.F. Sword + Sparring Gloves)
A core item for champs like Shaco and Jhin who synergize well with crit, pretty straightforward.
Jeweled Gauntlet (Sparring Gloves + Needlessly Large Rod)
Having spells that can crit seems nice, but considering how sorcerers function, it is somewhat unnecessary and unreliable to rely on crits on spells.
Last Whisper (Brawler’s Gloves + Recurve Bow)
Pair this item with one of your carriers like Jinx or Shaco against armor-heavy comps.
Locket of the Iron Solari (Chain Vest + Needlessly Large Rod)
A defensive option that works well against AoE comps, try it out on champions like Kassadin, Karma, and Soraka.
Luden’s Echo (Tear of the Goddess + Needlessly Large Rod)
If you have a caster that ults often and has great mana gain, this is a respectable DPS gain. Although it gives mana, the components are precious and best spent elsewhere.
Morellonomicon (Giant’s Belt + Needlessly Large Rod)
The burn and anti-healing are good vs specific comps. Get the most bang for your buck by using it with AoE champs.
Quicksilver (Sparring Gloves + Negtron Cloak)
Quicksilver is currently the only effective game mechanic that counters CC and will surely see some play in countering late-game enemy comps.
Rabadon’s Deathcap (Needlessly Large Rod x2)
This is a great oomph to a spell caster, but remember to pair it with items that allow the caster to cast more frequently. Otherwise, it loses its value and you are better off going for something else.
Rapid Firecannon (Recurve Bow x2)
This item gives ranged champs infinite range, short ranged champs long range, and melee champs some good range. It also gives a ton of attack speed and you can’t miss…what’s not to like?
Red Buff (Chain Vest + Giant’s Belt)
This stops all healing and is helpful for killing tanky units with a ton of health or lifestealing carries.
Redemption (Giant’s Belt + Tear of the Goddess)
This item works really well on beefy front liners, because not only can it save them, but it will kick in at the right time for the allies to benefit. Also starts them with more mana to get their ult off sooner.
Runaan’s Hurricane (Negatron Cloak + Recurve Bow)
Now builds from Recurve and Negatron Cloak so be sure to adjust.
Seraph’s Embrace (Tear of the Goddess x2)
This item can really pump mana to your team comp if you have the right setup. Every time anyone around you casts, you gain mana. It’s great on an ult dependent hero like Vel’Koz who is surrounded by casters.
Shroud of Stillness (Brawlers Gloves + Chain Vest)
An item with that can be game changing due to its ability-denial but is susceptible to positioning counterplay if your opponent is ready for it. Be ready to adapt.
Spear of Shojin (B.F. Sword + Tear of the Goddess)
Have a champ with a good ult? This item lets them get it back incredibly fast after the first cast. Combine with Rageblade for ultra brokenness.
Statikk Shiv (Recurve Bow + Tear of the Goddess)
This item carries hard in the early game with its on hit AOE, and gives a little bit of mana oomph for some of the carries with good ults.
Sword Breaker (Negatron Cloak + Chain Vest)
This has a chance to disarm on auto-attack which can be good, and is especially good on ranged units who have extra attacks that can proc it.
Thief’s Gloves (2x Sparring Gloves)
There are many champions in the game that make good use out of any item, namely the 5-cost units. For a small investment of two items, copying two items can be quite RNG based, but will on average result in decent outcomes.
Titan’s Resolve (Recurve Bow + Chain Vest)
- Phantom Dancer has been replaced by Titan’s Resolve which has a very interesting stacking mechanic for a defensive item. Note that it resets every round and doesn’t stack throughout a match.
Trap Claw (Sparring Gloves + Giant’s Belt)
While Trap Claw protects against 1 shield, it is likely to be countered by positioning and will not guarantee any good results. Putting this on a frontline might simply negate a small ability that other items still take precedence over this one.
Warmog’s Armor (Giant’s Belt + Giant’s Belt)
This is great on tanky units to make them tankier, like Cho’Gath.
Zeke’s Herald (B.F. Sword + Giant’s Belt)
This gives everyone around the wearer 10% attack speed. In a game where attack speed benefits nearly everyone, this is a big deal.
Zephyr (Giant’s Belt + Negatron Cloak)
Give the combined items, this can be very potent in the early game when the fights are small and you can take one unit out of the fight for 5 seconds. It falls off if you don’t continue to position so that the cyclone takes a key unit out of the battle.
Zz’Rot Portal (Recurve Bow + Giant’s Belt)
This item is replacing Titanic Hydra in terms of its recipe. The effect is strongest in the early game but falls of the longer the match goes, so keep that in mind depending on your overall strategy.
Thanks for checking out our TFT items tier list! As always, we welcome all discussion and feedback. Let us know if you feel like we didn’t rank an item properly in the comments below. See you next update!