Whoops, looks like you’ve found an older tier list. Here’s the new tier list 8.10.
Welcome to the Mobalytics Predictive Tier List for League of Legends for Patch 8.6!
This list was curated in collaboration with our analyst, Hewitt “prohibit” Benson, our Challenger Coach, Adam “Morïarty” Isles, and our newest team member, Kellen “Exil” Pontius. Unlike most tier lists, we publish ours before, or as a patch goes live, according to the predictions of our in-house experts.
Here are the Patch 8.6 notes for reference.
If you have any questions about our choices or process, ask us on Discord!
The Format and Methodology
One quick note is that our difficulty rating has been slightly reworked after much feedback. Previously, difficulty ratings were solely based on champion mechanical cap or ceiling. This is why cases like Lux and Aurelion Sol were in the same boat in terms of our old difficulty. Aurelion Sol involves more game knowledge and understanding and is by definition a hard champion, but Lux is also a champion with 4 skill shots, so we took that into consideration.
We appreciate your feedback, and we have now changed it from focusing on mechanical difficulty to “Learning Curve”. This will be much more designed around the philosophy of how hard a champion is to play assuming you are brand new to them, or the role itself. Just remember that difficulty and skill are always subjective!
Disclaimer #1: If a champion isn’t on our Tier List, it doesn’t necessarily mean that you can’t climb with them. You’ll just have to put in more effort to get similar results as our Optimal, Great, and Good choices for climbing.
Disclaimer #2: This list is meant to evaluate the champions that we believe are best for climbing Solo Queue. Although there can certainly be some overlap, we are NOT looking to name the champions that are the best in pro-play or organized, competitive 5 on 5. This is why champs that require a ton of team coordination such as Ryze, may not be included or ranked highly.
This Patch, Birdpeople = OP
UPDATES as of 3/28:
- Gangplank B to A
- Kayle B to S
- Xin Zhao B to A
- Master Yi B to A
- Kha’Zix B to A
- Rammus A to B
- Aurelion Sol A to S
- Jhin A to S
- Soraka S to A
- Rakan S to A
- Part of the struggle for the Fighter sub-class has been their lack of access to AD and trading tools if they go Precision as their primary rune tree. Now, these Fighters, like Fiora, will be able to finally build this way with the new Conqueror. Fiora has already been doing well but she’s going to love the new rune.
- Top – Swain as already been finding success with how hard he bullies melees, but the previous changes have really pushed him to the next level. With sustain, kill pressure, and pushing power, Swain is a burden to deal with in Top lane without Jungler help.
- Mid – The buffs to Swain’s Q really help him shove and maintain wave control as a Mid laner from very early on. Combined with the fact that his W, E, and R were also buffed to be more reliable, Swain’s in a pretty amazing spot right now.
- Nunu is an Optimal pick due to his ability to stifle the other team while holding down the frontline and buffing the ADC with Bloodboil. Until the old meta of Lee Sin, Elise and Jarvan IV return, Nunu will take advantage of the lower gank pressure in the current meta.
- Riot overnerfed his E in previous patches but ever since they backpedaled, the rat will be back to pubstomping.
- Rakan is receiving some nice buffs to his ratios and dash range so he’ll be more successful as a standalone champ without Xayah. These buffs in combination with the new Support item (Shurelia’s Reverie) will give him some new room to thrive. Remember to also grab Zeke’s Convergence!
- Zed’s late game was questionable in the past due to his inability to reliably kill his targets. Now that he’s received buffs to that area, his overall performance will increase. He’ll scale more consistently and has more snowball potential through the early/mid game.
On the decline
- The bugfixes really did a lot to bring Sion in line. Don’t get us wrong, he’s still incredibly strong but he’s lost some reliability since he takes more skill to get the most from his kit.
- Voli didn’t receive any direct changes but he will feel the pain of the nerfs to Cinderhulk and Warmog. Overall, we think people are also just getting used to playing against him – he’s a fairly simple champion that doesn’t have too many ways to outplay opponents after they adapt.
- Lulu synergized well with Rageblade ADCs like Kog’Maw and Varus. Now that Caitlyn and Xayah are becoming the popular picks, Lulu may be dropped in favor of Janna who can boost AD while giving protection. TL;DR – she’s still Great but not Optimal in this patch’s landscape.
- Kai’Sa was already making splashes in higher elo due to people rushing for her Q upgrade. We expect the range buffs to her basic attacks and Q to really beef up her laning as well as give her a bit more agency in team fights.
- Lee Sin players have been adapting by taking Ingenious Hunter to reduce their trinket cooldowns. He’s also getting some nice buffs to his energy gain and to his ultimate – his assassination potential should increase drastically, which is great for solo queue.
- The passive changes helped his Jungle sustain by giving him a healthy clear, but the 6 second paranoia is bonkers as well. He now has time to carry out his assassinations more discretely and without disturbance.