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Welcome to the first iteration of the Mobalytics Predictive Tier List!
This list was curated in collaboration with our analyst, Hewitt “prohibit” Benson and our Challenger Coach, Adam “Moriarty” Isles. Unlike most tier lists, we’re publishing ours preemptively (before the patch goes live), according to the predictions of our in-house experts.
Here are the Patch 7.13 notes for reference.
The Format and Methodology
Our tier list is ranked by what we believe are the best champions for climbing Solo Queue in Patch 7.13. They will be ranked as Optimal (S-tier), Great (A-tier), or Good (B-tier) by their overall climbing potential, and as Intense, Moderate, or Simple according to the difficulty of utilizing their moveset’s mechanics to the highest level.
If you’re a skillful player with the time to learn an Optimal champion with Intense mechanics, we believe you’ll be able to make great strides in climbing. If you’re a lower level player that wants to climb but has less time to learn the intricacies of a complex champion, it may be a better option to choose a Great or Good champion with Simple mechanics.
To categorize these champions, we considered factors such as buffs and nerfs, overall meta shifts, and item changes. We also looked at champion win rates from Lolalytics and included our own in-game experiences in high-ranking Solo Queue.
A quick disclaimer: If a champion isn’t on our Tier List, it doesn’t necessarily mean that you can’t climb with them. You’ll just have to put in more effort to get similar results as our Optimal, Great, and Good choices for climbing.
Without further adieu…
Pantheon has the second highest overall win rate in Platinum and above. He’s mechanically easy to play and his global pressure gives him influential map presence that can carry the game once he’s gotten fed from his lane. Due to his very favorable matchups against other Optimal champions (he absolutely murders Fiora and Riven), and Great champions (Yasuo, Jax, Renekton, Irelia), we strongly recommend Pantheon for climbing this patch.
With Corki’s recent buffs (7.12) and the emergence of the Energize-style build (which goes Trinity Force into Rapid Firecannon into Infinity Edge and Static Shiv with Warlord’s Bloodlust and Sorc’s boots), Corki is emerging as an Optimal choice for climbing as a Mid laner. He can maintain a safe laning phase while applying kill pressure, and his consistent waveclear allows him to pull off strong “Package” roams in the early game. Despite his early strength, Corki doesn’t fall off as the match goes on – once he hits his second and third item, he can 1v1 or burst down almost all other Mid laners and ADC’s.
Mid lane Malzahar will be enjoying a power spike due to increased AP ratios plus damage, and his win rate has steadily increased to the highest over the past few weeks. He does well against assassins and tanks, and has strong matchups against common picks such as Leblanc, Ahri, Orianna, Zed, and Yasuo. Combined with his simple mechanics, low-effort kill combos, and his ability to push easily, he’s an Optimal choice and one of the strongest of the patch.
Due to the Karthus build recently popularized by insaníty (a Challenger-level Karthus), which includes Morellonomicon into Liandry’s Torment into Rylai’s Crystal Scepter, Karthus is rising as an Optimal choice. He is becoming a DPS mage with frequent ultimates to clean up kills in side lanes – a much more viable approach than simply being a suicide bomb champion. Karthus offers a safe laning phase and does an incredible job helping his team take down Baron quickly, often allowing games to be closed out more consistently.
Aurelion Sol has been strong, but with the new Banshee’s Veil in his core item build, he’s become even more formidable. Going Hextech GLP-800 into Banshee’s into Rylai’s Crystal Scepter now provides AP with every purchase while leaving Aurelion immensely tanky compared to other mages. The tankiness from his builds gives him an easier time dealing with champs such as Ahri and Zed, and allows him to outpush and out-roam control mages such as Orianna. These factors in combination with his simple mechanics make him an Optimal choice for Mid laners.
Shaco has been on the rise due to access to a quicker Tiamat, lethality items, the new Guardian Angel, and the changes to his “Two-shiv Poison” and “Backstab” abilities. The combination of these factors makes it easier for Shaco to consistently get off the ground and have a smoother transition toward being strong throughout the game. The flexibility of going pseudo-tank with Titanic Hydra builds allows him to be more viable in an increased amount of circumstances. Overall, we believe he’ll be a great choice for climbing if you put in the time to become proficient in his skill-intensive mechanics.
Before this patch, Gnar’s been a strong champion, just not very consistent. His +125 range increase will allow his Mega Gnar engage to be much more reliable, increasing his lane bully potential and overall presence as a threat. We believe that his buffs will put him in a Good spot to climb and carry games, but he’s by no means an Optimal pick.
Leaving the meta
With AD Kennen taking huge hits (W’s AD ratio going down and no longer stacking with Runaan’s Hurricane) and just having bad matchups in general with rising picks (Pantheon, Jayce, Irelia, Swain, Jarva IV), Kennen will be falling on hard times. It’ll take an inefficient amount of effort to climb with him.
Galio has been a competitive pick because of his strong defensive options and global assist ultimate. He’s beginning to struggle in Solo Queue, however, due to his inability to push his advantage and reliance on his allies for playmaking. He took quite the hit due to Doran Ring’s nerfs and has even more nerfs in 7.13. He’s had his time in the spotlight but there are much better choices for climbing now.
As always, we welcome all discussion and feedback. If you have any questions about picks that we didn’t expand on or would like to let us know how you feel about Patch 7.13 and our predictions in general, join us in our Discord!